22
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Commits : Listings

Analyzed about 6 hours ago. based on code collected about 7 hours ago.
Oct 09, 2024 — Oct 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Adds a script to modify rules and tests to it. More... 1 day ago
Use the isSavedGame member variable More... 1 day ago
nerf infantry champs and adjust seer and teutobod auras More... 2 days ago
Fixes uninitialized water textures. More... 5 days ago
Restores minimap entities size and adds options. More... 5 days ago
Reduces string allocations in paths. More... 5 days ago
Don't filter when a saved game is loading More... 8 days ago
let athens civilians build their unique buildings More... 8 days ago
fix debug build by directly setting probability for the inverse binomial in Decay.cpp More... 9 days ago
Removes shader effect duplications. More... 11 days ago
Allows to use the same technique for multiple shaders. More... 11 days ago
Fix layouting of texture preview in atlas More... 11 days ago
let legionary bonuses from centurion apply to first cohort champs More... 11 days ago
Differentiate cataphract as a stronger, but much slower unit, nerf the HP bonus technology. More... 13 days ago
reduce melee champ cav HP from 300 to 260 More... 13 days ago
Import getHolder in startingStrategy.js More... 13 days ago
Don't save matchsettings when loading a savegame More... 14 days ago
Add civ bonuses for Carth and differentiate embassies and their mercenaries. More... 19 days ago
buff fort accuracy to improve lethality at longer ranges. More... 19 days ago
rework Han ministers More... 19 days ago
differentiate maury maiden units into unique units More... 19 days ago
increase longsword splash damage while decreasing direct damage. Increase splash range. More... 19 days ago
buff elephants by adding a pierce armor and slightly increasing splash range More... 19 days ago
increase default building capture regen More... 19 days ago
add a capture attack of 1 for civilian units More... 19 days ago
Fix Roman aux cavalry attack animation More... 21 days ago
Fixes non-PCH builds after e8a5103f8c. More... 22 days ago
Bump premake to 5.0.0-beta7 More... 22 days ago
Attempt to fix the Han Great Tower max arrows bug More... 22 days ago
Fixes #8057 by properly initializing atlas texture. More... 23 days ago