openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
0 A.D.
Settings
|
Report Duplicate
22
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
High Activity
Commits
: Listings
Analyzed
about 6 hours
ago. based on code collected
about 7 hours
ago.
Oct 09, 2024 — Oct 09, 2025
Showing page 1 of 842
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Adds a script to modify rules and tests to it.
Vladislav Belov
More...
1 day ago
Use the isSavedGame member variable
phosit
More...
1 day ago
nerf infantry champs and adjust seer and teutobod auras
real_tabasco_sauce
More...
2 days ago
Fixes uninitialized water textures.
Vladislav Belov
More...
5 days ago
Restores minimap entities size and adds options.
Vladislav Belov
More...
5 days ago
Reduces string allocations in paths.
Vladislav Belov
More...
5 days ago
Don't filter when a saved game is loading
phosit
More...
8 days ago
let athens civilians build their unique buildings
real_tabasco_sauce
More...
8 days ago
fix debug build by directly setting probability for the inverse binomial in Decay.cpp
real_tabasco_sauce
More...
9 days ago
Removes shader effect duplications.
Vladislav Belov
More...
11 days ago
Allows to use the same technique for multiple shaders.
Vladislav Belov
More...
11 days ago
Fix layouting of texture preview in atlas
Ralph Sennhauser
More...
11 days ago
let legionary bonuses from centurion apply to first cohort champs
real_tabasco_sauce
More...
11 days ago
Differentiate cataphract as a stronger, but much slower unit, nerf the HP bonus technology.
real_tabasco_sauce
More...
13 days ago
reduce melee champ cav HP from 300 to 260
real_tabasco_sauce
More...
13 days ago
Import getHolder in startingStrategy.js
phosit
More...
13 days ago
Don't save matchsettings when loading a savegame
phosit
More...
14 days ago
Add civ bonuses for Carth and differentiate embassies and their mercenaries.
real_tabasco_sauce
More...
19 days ago
buff fort accuracy to improve lethality at longer ranges.
real_tabasco_sauce
More...
19 days ago
rework Han ministers
real_tabasco_sauce
More...
19 days ago
differentiate maury maiden units into unique units
real_tabasco_sauce
More...
19 days ago
increase longsword splash damage while decreasing direct damage. Increase splash range.
real_tabasco_sauce
More...
19 days ago
buff elephants by adding a pierce armor and slightly increasing splash range
real_tabasco_sauce
More...
19 days ago
increase default building capture regen
real_tabasco_sauce
More...
19 days ago
add a capture attack of 1 for civilian units
real_tabasco_sauce
More...
19 days ago
Fix Roman aux cavalry attack animation
wowgetoffyourcellphone
More...
21 days ago
Fixes non-PCH builds after e8a5103f8c.
Vladislav Belov
More...
22 days ago
Bump premake to 5.0.0-beta7
Ralph Sennhauser
More...
22 days ago
Attempt to fix the Han Great Tower max arrows bug
wowgetoffyourcellphone
More...
22 days ago
Fixes #8057 by properly initializing atlas texture.
Vladislav Belov
More...
23 days ago
←
1
2
3
4
5
6
7
8
9
…
841
842
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree