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I Use This!
High Activity

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Jun 23, 2024 — Jun 23, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Removed unused sprite More... over 11 years ago
Fixed small typo More... over 11 years ago
Fixed small typo More... over 11 years ago
Fixed graphics bug + updated docs More... over 11 years ago
Fixed graphics bug + updated docs More... over 11 years ago
Added support for webGL context loss More... over 11 years ago
Added support for webGL context loss More... over 11 years ago
Graphics object can now be used across all renderers More... over 11 years ago
Graphics object can now be used across all renderers More... over 11 years ago
Fixed bug where filters could not be shared between multiple renderers More... over 11 years ago
Fixed bug where filters could not be shared between multiple renderers More... over 11 years ago
Fixed mask bug More... over 11 years ago
Fixed mask bug More... over 11 years ago
Update StripShader.js More... over 11 years ago
Update StripShader.js More... over 11 years ago
Modify texture usage to allow for Multiple Renderer More... over 11 years ago
Modify texture usage to allow for Multiple Renderer More... over 11 years ago
Tweaked unit tests to reflect new structure More... over 11 years ago
Tweaked unit tests to reflect new structure More... over 11 years ago
codebase now lint free More... over 11 years ago
codebase now lint free More... over 11 years ago
Fixed issue where local variable width and height were in global scope More... over 11 years ago
Fixed issue where local variable width and height were in global scope More... over 11 years ago
fixed bug where addChildAt, not actually adding the child More... over 11 years ago
fixed bug where addChildAt, not actually adding the child More... over 11 years ago
fixed bug where sprites where always visible More... over 11 years ago
fixed bug where sprites where always visible More... over 11 years ago
Fixed bug with incorrect reference to stage More... over 11 years ago
Fixed bug with incorrect reference to stage More... over 11 years ago
Restructured render texture More... over 11 years ago