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I Use This!
Inactive

Commits : Listings

Analyzed about 4 hours ago. based on code collected about 4 hours ago.
Feb 07, 2025 — Feb 07, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
bin update More... over 16 years ago
lightened wall colors in photon mode More... over 16 years ago
changed photon scene, increased block density to add cubes to room More... over 16 years ago
removed loop for bad originating photon ray guessing, now using consistent uniform-random-point-on-sphere algo, no substantial change in rendering time More... over 16 years ago
now nice-ing myself on startup, should work on win and nix More... over 16 years ago
quit wasting memory on patch-terminals, which only helped to speed up photon screen mapping, which is hardly a bottleneck More... over 16 years ago
decided mt_rand is overkill, made up a new really simple rand which seems to work fine More... over 16 years ago
readme updated with Usage since its invisible with --help on win More... over 16 years ago
PHOTONMODE made into CMD Line option -p, tons of stuff now dynamically allocd More... over 16 years ago
back to nonproton More... over 16 years ago
default photon mode off More... over 16 years ago
now using mersenne twister instead of crap system rand More... over 16 years ago
photon mode in threads now More... over 16 years ago
pretty solid, regular and photonmode work with gui now, no threading in photonmode More... over 16 years ago
big cleanup barely started More... over 16 years ago
just startin out More... over 16 years ago