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Commits : Listings

Analyzed 8 months ago. based on code collected 8 months ago.
Feb 05, 2025 — Feb 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
moved svn files to new location: please leave this SVN as it is to preserve file history More... over 16 years ago
moved svn files to new location: please leave this SVN as it is to preserve file history More... over 16 years ago
defaults to shared DLL More... over 16 years ago
temporary removed some windows checks, so the windows version is at least compiling. More... over 16 years ago
ogre compatibility fixes More... over 16 years ago
fixed wrong defines More... over 16 years ago
Fixed issue with grass outside of bounds. The algorithm was allowing table[32768] to be accessed, which of course contained garbage since the number of table elements ranges from 0 to 32767 by default. The returned garbage then allowed if (parent->rTable->getUnitRandom() < densityMap->_getDensityAt_Bilinear(x, z, mapBounds)) in GrassLayer::_populateGrassList_XXX to evaluate to true and populate a grass mesh where it should not. More... over 16 years ago
added example 10: dense forest. fixed other minor issues More... over 16 years ago
[no comment] More... over 16 years ago
added pkgconfig and config header More... over 16 years ago
improved cmake buildsystem, added build configuration and proper installation. fixed OIS path issue More... over 16 years ago
* Setting eol-native so that line endings will be delivered correctly. More... over 16 years ago
removed unusable linux plugin workarounds More... over 16 years ago
fixed some minor linux compiler warnings More... over 16 years ago
removed MSVC memory leak tool - created more problems than it solved. More... over 16 years ago
improved example8: better exception handling More... over 16 years ago
fixed stupid bug introduced by me some minutes ago More... over 16 years ago
fixed up examples for the new directory structure More... over 16 years ago
moved media to bin folder More... over 16 years ago
moved media to bin folder More... over 16 years ago
moved media to bin folder More... over 16 years ago
moved source files around a bit More... over 16 years ago
moved media More... over 16 years ago
improved cmake system: simplied and improved (examples are building now) More... over 16 years ago
removed obsolete dir More... over 16 years ago
added check to prevent grass overflows More... over 16 years ago
set-able render queues. More... over 16 years ago
fixed "possible loss of data" warnings under VS (by removing them ;) More... over 16 years ago
merged (modified) patch for grassloader optimizations: using rangom tables (thanks to stealth977) More... over 16 years ago
merged patch that adds GLSL support for the billboards (thanks to user grigi): More... over 16 years ago