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I Use This!
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Commits : Listings

Analyzed about 5 hours ago. based on code collected about 5 hours ago.
Jun 25, 2024 — Jun 25, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed logic error in checking for VA array enable More... over 21 years ago
Preperation for new Client release More... over 21 years ago
Updated to include new features More... over 21 years ago
Fixed zoom_level memorize not setting the display correctly More... over 21 years ago
Fixed PM bug in caps_filter More... over 21 years ago
Moved more error checking into DEBUG mode. More... over 21 years ago
Updated More... over 21 years ago
Added cfg_version_num to el.cfg. Added memorizing camera position, angle, and zoomlevel More... over 21 years ago
Fixed -DNO_MUSIC compile option More... over 21 years ago
Added some more ogg error checking More... over 21 years ago
Enhancment to caps_filter to look for a message that is all CAPS More... over 21 years ago
Removed excess line of code More... over 21 years ago
Initial support for caps_filter setting More... over 21 years ago
Dumb hack to prevent optimization errors under windows GCC. Changed log_error() to the new LogError() macro More... over 21 years ago
Allows music to continue playing after an interruption More... over 21 years ago
Changes for -DNO_MUSIC to allow compiling without music support More... over 21 years ago
Updated makefiles to link against vorbis libraries More... over 21 years ago
Added Zenogias's music More... over 21 years ago
Removed confusion in variable i when shadows, non-VA used More... over 21 years ago
Fixed non-VA compile in shadows More... over 21 years ago
Restored old actor code. Maybe VA run time enabled if compiled in from el.ini with use_vertex_array=1 More... over 21 years ago
Old code removal More... over 21 years ago
Made it so that the unused 3d objects in the cache are cleared after a map change More... over 21 years ago
Freed some memory in the MD2 loader, and added the lock, for the 3D objects. More... over 21 years ago
old code removed, VA is now required, instead of optional for all md2's, more memory used More... over 21 years ago
Removed NV hack used for testing and dead code More... over 21 years ago
Handle no event More... over 21 years ago
Fied bug in VA with Wraith/Breat issues More... over 21 years ago
Displaying the extensions More... over 21 years ago
Added VA support during New Character screen More... over 21 years ago