1
I Use This!
Inactive

Commits : Listings

Analyzed about 8 hours ago. based on code collected about 8 hours ago.
May 12, 2024 — May 12, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Don't try to fix broken lits any longer; instead, clamp lit brightness levels to what we can display in current lightmode without washing the colors out More... about 14 years ago
gcc wants more parentheses here More... about 14 years ago
-lprofiler is probably useful for something, but I don't have this lib right now and don't know how to install it, so just remove it More... about 14 years ago
const char * / char * mismatch, argh More... about 14 years ago
gcc wants me to add more parentheses here More... about 14 years ago
Start up with 32 MiB of hunk memory by default instead of 16 (wasn't enough for Travail mod) More... about 15 years ago
Why can we have the same servertime in two snapshots? More... about 15 years ago
It wasn't a very good idea to memset() an array containing STL strings More... about 15 years ago
Don't crash in R_AliasCheckBBox if client passes a bad frame or oldframe More... about 15 years ago
Don't let NQ progs check samelevel in SP/coop More... about 16 years ago
sv.mstime should start at 1000 because sv.time starts at 1.0 More... over 16 years ago
fix 'forward to server' commands More... over 16 years ago
Make sure we have a valid physent list (consisting of world) More... over 16 years ago
Increase default r_farclip from 4096 to 8192. Modern cards with 32-bit z buffers handle it just fine. More... over 17 years ago
For r_viewleaf2, test the point 9 pixels above/below. Decreased from 10 to fix the bug on e1m1. More... over 17 years ago
Don't allow fullbright eyes model (kinda cheaty) More... over 17 years ago
use const char a'la q3 for non modifying method params
Dominic Evans
as oldmanuk
More... over 17 years ago
add TODO marker for scr_scaleMenu
Dominic Evans
as oldmanuk
More... over 17 years ago
.map/.bsp header names
Dominic Evans
as oldmanuk
More... over 17 years ago
Static entities work in SW renderer again More... over 17 years ago
gl_local.h doesn't include client.h anymore More... over 17 years ago
Write static entities' colormap to demos More... over 17 years ago
Efrags are gone, so long and thanks for all the fish! More... over 17 years ago
Nails are sent to the screen without lerping, so we can free the memory after we've displayed the current snapshot. More... over 17 years ago
Don't time out in demos More... over 17 years ago
svc_nails should work now. Possibly MVD svc_nails2, too, but haven't tested. More... over 17 years ago
Remove cl_explosion cvar and add FuhQuake r_explosiontype and r_explosionlight instead. More... over 17 years ago
Set all v_*cshift cvars and cl_bonusflash to 0 by default More... over 17 years ago
Add "setpos" cheat command, teleports you anywhere on the map given that you know the coordinates :) More... over 17 years ago
Change default cl_maxfps from 0 to 300, so that we don't suck too much CPU power with the default setup if the user has vsync disabled in drivers. More... over 17 years ago