Don't try to fix broken lits any longer; instead, clamp lit brightness levels to what we can display in current lightmode without washing the colors out |
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about 14 years ago
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gcc wants more parentheses here |
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about 14 years ago
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-lprofiler is probably useful for something, but I don't have this lib right now and don't know how to install it, so just remove it |
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about 14 years ago
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const char * / char * mismatch, argh |
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about 14 years ago
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gcc wants me to add more parentheses here |
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about 14 years ago
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Start up with 32 MiB of hunk memory by default instead of 16 (wasn't enough for Travail mod) |
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about 15 years ago
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Why can we have the same servertime in two snapshots? |
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about 15 years ago
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It wasn't a very good idea to memset() an array containing STL strings |
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about 15 years ago
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Don't crash in R_AliasCheckBBox if client passes a bad frame or oldframe |
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about 15 years ago
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Don't let NQ progs check samelevel in SP/coop |
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about 16 years ago
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sv.mstime should start at 1000 because sv.time starts at 1.0 |
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over 16 years ago
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fix 'forward to server' commands |
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over 16 years ago
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Make sure we have a valid physent list (consisting of world) |
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over 16 years ago
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Increase default r_farclip from 4096 to 8192. Modern cards with 32-bit z buffers handle it just fine. |
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over 17 years ago
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For r_viewleaf2, test the point 9 pixels above/below. Decreased from 10 to fix the bug on e1m1. |
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over 17 years ago
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Don't allow fullbright eyes model (kinda cheaty) |
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over 17 years ago
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use const char a'la q3 for non modifying method params |
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over 17 years ago
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add TODO marker for scr_scaleMenu |
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over 17 years ago
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.map/.bsp header names |
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over 17 years ago
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Static entities work in SW renderer again |
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over 17 years ago
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gl_local.h doesn't include client.h anymore |
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over 17 years ago
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Write static entities' colormap to demos |
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over 17 years ago
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Efrags are gone, so long and thanks for all the fish! |
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over 17 years ago
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Nails are sent to the screen without lerping, so we can free the memory after we've displayed the current snapshot. |
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over 17 years ago
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Don't time out in demos |
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over 17 years ago
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svc_nails should work now. Possibly MVD svc_nails2, too, but haven't tested. |
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over 17 years ago
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Remove cl_explosion cvar and add FuhQuake r_explosiontype and r_explosionlight instead. |
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over 17 years ago
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Set all v_*cshift cvars and cl_bonusflash to 0 by default |
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over 17 years ago
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Add "setpos" cheat command, teleports you anywhere on the map given that you know the coordinates :) |
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over 17 years ago
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Change default cl_maxfps from 0 to 300, so that we don't suck too much CPU power with the default setup if the user has vsync disabled in drivers. |
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over 17 years ago
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