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Commits : Listings

Analyzed about 11 hours ago. based on code collected 1 day ago.
Jul 02, 2025 — Jul 02, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Updated some metadata fields. Fixed a path in the nuspec that wasn't allowing it to build. More... over 11 years ago
Merge pull request #4 from dellis1972/master More... over 11 years ago
Added Nuget Package and Logos More... over 11 years ago
Removed reference to source file that no longer exists. More... almost 12 years ago
Updated for ODK 1.0.13. More... almost 12 years ago
Merge branch 'master' of https://github.com/KonajuGames/ouya-csharp More... over 12 years ago
Added OuyaFacade.RequestCachedReceipts() so you can check the cached version immediately without waiting for the server call to possibly fail. More... over 12 years ago
Replace internal use of the deprecated RequestGamerUuid with the new RequestGamerInfo. More... over 12 years ago
Added missing source added for the 1.0.10.0 release. More... over 12 years ago
Merge branch 'master' of https://github.com/KonajuGames/ouya-csharp More... over 12 years ago
Added null check for product parameter to RequestPurchaseAsync. More... over 12 years ago
Updated for ODK 1.0.10. - Added OuyaFacade.RequestGamerInfoAsync(). - Added local caching of gamer info. More... over 12 years ago
Add more try..catch around processing of gamer uuid. Extended timeout from 5s to 30s. More... over 12 years ago
Remove timeout on RequestPurchaseAsync because it shows a user dialog. Update version number to 1.0.9.1. More... over 12 years ago
Updated for ODK 1.0.9. - Added OuyaController.SetCursorBitmap(). - Added OuyaController.ShowCursor(). More... over 12 years ago
Updated to ODK 1.0.8. Added and tested caching of gamer UUID and receipts for offline use. More... almost 13 years ago
Added change for key.der file More... almost 13 years ago
Add prerequisites and example More... almost 13 years ago
Remove unnecessary log. Fix receipt caching. Wasn't generating the correct JSON. More... almost 13 years ago
async/await APIs are now complete. More... almost 13 years ago
Bindings update for ODK 1.0.7. Updated to Xamarin.Android 4.8.0. This allows the purchase and receipt handling to be done entirely in C#, so PurchaseUtils is removed. Receipt caching implemented. More... almost 13 years ago
Updated to ODK 1.0.6. More... almost 13 years ago
Add an Async suffix to TAP (Task Asynchronous Pattern) methods as expected by TAP standards. Added Obsolete attribute to previous TAP methods until we can remove them. Added ErrorCode and Bundle properties to OuyaRequestException. More... about 13 years ago
Updated to ODK 1.0.5. Now licensed under the Microsoft Public License. More... about 13 years ago
Update to ODK 1.0.4. More... about 13 years ago
README update. More... about 13 years ago
Update to ODK 1.0.3. Remove explicit mapping of OuyaErrorCodes as the standard remapping works fine. More... about 13 years ago
Merge branch 'purchaseutils' of https://github.com/Aranda/ouya-csharp Update to ODK 1.0.2. More... about 13 years ago
ODK 1.0.2 update. More... about 13 years ago
Make OuyaFacade.PurchaseUtils public More... over 13 years ago