openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
O
Open Scene Graph
Settings
|
Report Duplicate
35
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
about 24 hours
ago. based on code collected
2 days
ago.
Jun 23, 2024 — Jun 23, 2025
Showing page 31 of 1,083
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Merge pull request #616 from eligovision/OpenSceneGraph-3.6_particles
OpenSceneGraph git repository
More...
almost 7 years ago
Fixed copy constructor
Robert Osfield
More...
almost 7 years ago
Fixed copy constructor
Robert Osfield
More...
almost 7 years ago
ParticleSystem: Using of GL_TRIANGLES for GLES2 and upper; GL_QUADS otherwise
Konstantin S. Matveyev
More...
almost 7 years ago
Merged check against data type changes from 3.6 branch.
Robert Osfield
More...
almost 7 years ago
Merge pull request #617 from aluaces/Image_scaleImage_typo
OpenSceneGraph git repository
More...
almost 7 years ago
Fix typo in the initial check of Image::scaleImage().
Alberto Luaces
More...
almost 7 years ago
ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES)
Konstantin S. Matveyev
More...
almost 7 years ago
ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES)
Konstantin S. Matveyev
More...
almost 7 years ago
Updated ChangeLog
Robert Osfield
More...
almost 7 years ago
Merge pull request #614 from jasonbeverage/sharedshaderfix
OpenSceneGraph git repository
More...
almost 7 years ago
Protect the _programSet in Shader with a mutex. This prevents thread safety issues when Shader objects are used in multiple programs.
Jason Beverage
More...
almost 7 years ago
Protect the _programSet in Shader with a mutex. This prevents thread safety issues when Shader objects are used in multiple programs.
Jason Beverage
More...
almost 7 years ago
Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree.
Robert Osfield
More...
almost 7 years ago
Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree.
Robert Osfield
More...
almost 7 years ago
Updated SO version as XmlNode::Input changes change the ABI
Robert Osfield
More...
almost 7 years ago
Added support for reading UTF-8 encoded of xml files
Robert Osfield
More...
almost 7 years ago
Added support for reading UTF-8 encoded of xml files
Robert Osfield
More...
almost 7 years ago
Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded
Robert Osfield
More...
almost 7 years ago
Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded
Robert Osfield
More...
almost 7 years ago
Updated version number to 3.6.3 in prep for next naintainance release
Robert Osfield
More...
almost 7 years ago
Merge branch 'OpenSceneGraph-3.6-TexStorage' into OpenSceneGraph-3.6
Robert Osfield
More...
almost 7 years ago
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
Robert Osfield
More...
almost 7 years ago
Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
Robert Osfield
More...
almost 7 years ago
Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
Robert Osfield
More...
almost 7 years ago
Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
Robert Osfield
More...
almost 7 years ago
Merge pull request #611 from tomhog/topic-gles3-android
OpenSceneGraph git repository
More...
almost 7 years ago
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
Thomas Hogarth
More...
almost 7 years ago
Merge remote-tracking branch 'upstream/master' into topic-gles3-android
Thomas Hogarth
More...
almost 7 years ago
Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names.
Robert Osfield
More...
almost 7 years ago
←
1
2
…
27
28
29
30
31
32
33
34
35
…
1082
1083
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree