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Moderate Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Jun 22, 2023 — Jun 22, 2024
Showing page 239 of 247
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Added a dependency to libqt4-dev in cmake, to allow for file system manipulation (creating directories, checking for existance of directories, etc...).
Jonathan Thomas
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almost 11 years ago
Added more defintion to the ChunkWriter class, and added in the license file to jsoncpp.
Jonathan Thomas
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almost 11 years ago
Incorporated JSON library (http://jsoncpp.sourceforge.net/) into project, and tweaked build rules and headers to successfully integrate it. licensed under MIT license.
Jonathan Thomas
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almost 11 years ago
initial chunck readers/writers
Jonathan Thomas
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almost 11 years ago
Fixed make targets for Mac
Jonathan Thomas
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about 11 years ago
Fixed a build error on Linux... which was a regression from my previous Mac fix.
Jonathan Thomas
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about 11 years ago
Fixed build warnings on Mac OS X
Jonathan Thomas
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about 11 years ago
Fixed most build warnings on Mac OS X
Jonathan Thomas
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about 11 years ago
Fixed an SDL_main macro issue which was breaking Mac builds.
Jonathan Thomas
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about 11 years ago
Fixing diverged branches... and bringing it all back together. =)
Jonathan Thomas
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about 11 years ago
Changes made to the live greenscreen display at SCALE 11X.
Jonathan Thomas
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about 11 years ago
Fixed cmake to not link to sdl_main on Windows and Mac
Jonathan Thomas
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about 11 years ago
Modified OpenMP linker support on Windows
Jonathan Thomas
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about 11 years ago
Added a Sleep.h header, which defines an OS specific sleep metho.
Jonathan Thomas
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about 11 years ago
Ignoring some auto generated mac files, and fixed CMakeLists.txt to correct compile and link on OS X
Jonathan Thomas
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about 11 years ago
Added gravity to the TextReader, so text can be easily anchored to the corners.
Jonathan Thomas
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over 11 years ago
Added a demo with the presentation background and waveforms, for the credits.
Jonathan Thomas
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over 11 years ago
Fixed bug in timeline which always reversed audio. Added a new timecurve demo.
Jonathan Thomas
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over 11 years ago
Fixed many, many blackmagic bugs, and have a pretty good demo built.
Jonathan Thomas
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over 11 years ago
Experimenting with image sequence performance (using Tif images)
Jonathan Thomas
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over 11 years ago
Fixed a HDMI color issue, where the numbers were too big (needed /255), which fixed all my alpha animation (i.e. fading) issues with HDMI.
Jonathan Thomas
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over 11 years ago
Added an OpenShot logo to the bottom of the screen (layer 4)
Jonathan Thomas
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over 11 years ago
Optimized the compositing of simple layers (with no transformation), by not resizing it's canvas to match the timeline. Also, improved the Decklink reader to wait for the frame to become available (if it's in the future), and to jump ahead on the timeline if it gets behind. Blackmagic program can now composite 4 layers in real time.
Jonathan Thomas
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over 11 years ago
Made decklinkOutput keep scheduling the last successfull frame, if the queue runs out. Also, made the timeline multi-threaded, and improved the DecklinkInput.cpp to keep frames in order, by returning the correct frame based on the number.
Jonathan Thomas
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over 11 years ago
Tweeked some greenscreen settings
Jonathan Thomas
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over 11 years ago
Improved the timeline compositing performance, fixed some blackmagic bugs, and finally have an actual chromakey demo working!
Jonathan Thomas
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over 11 years ago
Improved DecklinkReader to be multi-threaded, using the OpenShot cache object to keep things in order. Performance is very smooth on the blackmagic test executable now.
Jonathan Thomas
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over 11 years ago
Adding the initial version of the decklink writer, and a fully working (full circle) blackmagic example executabe, which processes real-time HD video and output's it via HDMI.
Jonathan Thomas
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over 11 years ago
Completed the DecklinkReader class, and improved the conditional black magic code to include SWIG. The Decklink reader fully works, multi-threaded, and looks good.
Jonathan Thomas
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over 11 years ago
Fixed conditional compile flag for black magic, and improved the quality of the TextReader font rendering.
Jonathan Thomas
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over 11 years ago
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