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Inactive
Commits
: Listings
Analyzed
about 23 hours
ago. based on code collected
about 23 hours
ago.
May 31, 2024 — May 31, 2025
Showing page 1 of 1
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Fixed turn-change dialog
alundrigan
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over 16 years ago
Added a "Your turn has ended..." dialog box, which auto-hides after 5 seconds
alundrigan
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over 16 years ago
[no comment]
alundrigan
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over 16 years ago
Upgraded Sprites to use string names rather than integers
alundrigan
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over 16 years ago
- Started working on in-game dialog boxes
alundrigan
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almost 17 years ago
[no comment]
alundrigan
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almost 17 years ago
Extended turn length to 60 seconds
alundrigan
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almost 17 years ago
-Implemented turns
alundrigan
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almost 17 years ago
-Created RealTimer, counting elapsed seconds
alundrigan
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almost 17 years ago
-Created class to store objects on each tile
alundrigan
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almost 17 years ago
Added object vector to each tile
alundrigan
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almost 17 years ago
Added some forgotten files
alundrigan
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almost 17 years ago
[no comment]
alundrigan
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almost 17 years ago
-Implemented second type of sprite - (O)bject
alundrigan
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almost 17 years ago
[no comment]
alundrigan
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almost 17 years ago
-Added kingdom section to the map (flat_map)
alundrigan
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almost 17 years ago
-Renamed TileEngine to MapEngine
alundrigan
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almost 17 years ago
Added headers to the new files in /source/Common
alundrigan
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almost 17 years ago
Added code to determine which map coordinate the mouse is over.
alundrigan
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almost 17 years ago
Finished adding basic tile types
alundrigan
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almost 17 years ago
Added property 'svn:keywords' with value Id recursively
alundrigan
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almost 17 years ago
Touched up the tiles slightly
alundrigan
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almost 17 years ago
Cleaned out some old tiles and an old map file
alundrigan
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almost 17 years ago
Terrain generation is improving! New tiles, but getting them to fit together properly is continuing to be a problem.
alundrigan
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almost 17 years ago
Updated map and sprite definitions so the 0110 and 0000 tiles align properly.
alundrigan
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almost 17 years ago
-Updated map definition file to include the sprite ID for each tile.
alundrigan
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almost 17 years ago
-Updated map format to have elevation measure, and corner heights are now relative to the elevation measure.
alundrigan
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almost 17 years ago
Re-import of last backup copy due to problems with Eclipse and/or SVN server
alundrigan
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almost 17 years ago
Re-import of last backup copy due to problems with Eclipse and/or SVN server
alundrigan
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almost 17 years ago
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