5
I Use This!
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Commits : Listings

Analyzed 27 days ago. based on code collected over 2 years ago.
Aug 08, 2022 — Aug 08, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Patch submitted by James Burgess (Pixar): use GetTempPath() to determine the location of output files, instead of simply placing the files in C:\. This is necessary when User Account Countrol is turned on. More... about 18 years ago
Adding missing vc8 project files More... over 18 years ago
Added vc8 build files More... over 18 years ago
Checking in files required for vc8 builds More... over 18 years ago
Added .cvsignore More... over 18 years ago
Updated Win32 README and Makefile for vc8 More... over 18 years ago
Adding missing directories and .cvsignore files More... over 18 years ago
Adding .cvsignore files required by "make dist" More... over 18 years ago
Adding required Debug and Release folders More... over 18 years ago
Updating files for vc7 & vc8 builds More... over 18 years ago
Bumped version numbers in preparation for new release. More... over 18 years ago
Bumped version numbers in preparation for new release. More... over 18 years ago
Added lookModTransform Standard Attribute. More... over 18 years ago
Fixed typo in comment. More... over 18 years ago
Added new optional standard attributes. More... over 18 years ago
Added renderingTransform and adoptedNeutral to the list of optional standard attributes. More... over 18 years ago
Added support for renderingTransform and adoptedNeutral attributes. More... over 18 years ago
Fixed typo in comment. More... over 18 years ago
Bug fix: for pixels with luminance near HALF_MIN, conversion from RGB to luminance/chroma produces NaNs and infinities More... over 18 years ago
ImathRandom.h was included twice in testSharedFrameBuffer.cpp More... over 18 years ago
Adding Nick Porcino's declspecs for Windows. More... over 18 years ago
Fixed typo in comment. More... over 18 years ago
Rounding during float-to-half conversion now implements "round to nearest even" mode: if the original float value is exactly in the middle between the two closest half values then rounding chooses the half value whose least significant bit is zero. More... over 18 years ago
Bug fix: incorrect assertion. More... over 18 years ago
Improved rounding inside the B44 compressor in order to reduce generational loss for luminance/chroma-encoded images. More... over 18 years ago
Bug fix: excessive desaturation of small details with certain colors after repeatedly loading and saving luminance/chroma encoded images with B44 compression. More... over 18 years ago
Documentation now mentions B44A compression. More... over 18 years ago
* Added B44A compression, a minor variation of B44: in most cases, the compression ratio is 2.28:1, the same as with B44, but in uniform image areas where all pixels have the same value, the compression ratio increases to 10.66:1. Uniform areas occur, for example, in an image's alpha channel, which typically contains large patches that are solid black or white, or in computer- generated images with a black background. More... over 18 years ago
configure now prints setting of large_stack flag More... over 18 years ago
Added a flag to configure.ac to enable or disable use of large auto arrays in the IlmImf library. The default setting is "enabled" for Linux and "disabled" for everything else. More... over 18 years ago