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I Use This!
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Commits : Listings

Analyzed 7 months ago. based on code collected 7 months ago.
Feb 27, 2025 — Feb 27, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Emphasise that this is legacy code. More... over 12 years ago
Update heartbeat URL. More... over 12 years ago
Add link to Lightstone to README. More... over 12 years ago
Add .gitignore file. More... over 12 years ago
Update dependencies so it runs under modern Java. More... over 12 years ago
Update README and LICENSE file. More... over 12 years ago
I inferred generics on gamemode to allow for ranked players and stuff like that. More... over 16 years ago
I inferred generics on gamemode to allow for ranked players and stuff like that. More... over 16 years ago
I scrapped my old info server since it was using a different protocol than the minecraft protocol. To simplify things, I will rewrite it using the same protocol as minecraft, possibly even in C# with a very visual interface. More... over 16 years ago
I scrapped my old info server since it was using a different protocol than the minecraft protocol. More... over 16 years ago
- javax.script had bugs invoking method, we now use the raw interface to Jython which seems to work much better! More... over 16 years ago
- javax.script had bugs invoking method, we now use the raw interface to Jython which seems to work much better! More... over 16 years ago
- Padding fix More... over 16 years ago
- Padding fix More... over 16 years ago
- Added tick() for scripting in particular. More... over 16 years ago
- Added tick() for scripting in particular. More... over 16 years ago
- Added init() method call (e.g. for registering commands). More... over 16 years ago
- Added init() method call (e.g. for registering commands). More... over 16 years ago
- Added jython license. More... over 16 years ago
- Added jython license. More... over 16 years ago
[no comment] More... over 16 years ago
[no comment] More... over 16 years ago
- Stock set files no longer included, created if they do not exist instead. More... almost 17 years ago
- Stock set files no longer included, created if they do not exist instead. - Level is now flatgrass (faster and good until we get a real level generation algorithm). - SetManager loaded on server startup. More... almost 17 years ago
- op bug fix, thanks bildramer. More... almost 17 years ago
- op bug fix, thanks bildramer. More... almost 17 years ago
- Added SetManager class. More... almost 17 years ago
- Added SetManager class. More... almost 17 years ago
- Added persistence support :). Saves brushes atm. More... almost 17 years ago
- Added persistence support :). Saves brushes atm. More... almost 17 years ago