Improved piece queue draw location |
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over 8 years ago
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Added game over detection |
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over 8 years ago
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Added hard drop |
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over 8 years ago
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Fixed piece rotation not returning to original position on error |
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over 8 years ago
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Fixed ghost piece location not updating correctly |
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over 8 years ago
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fixup! Connected the Well and the PieceQueue |
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over 8 years ago
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Connected the Well and the PieceQueue |
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over 8 years ago
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Refactor: moved all-pieces-array to Piece |
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over 8 years ago
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Implemented piece preview and randomizer |
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over 8 years ago
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Autorepeat fine tuning |
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over 8 years ago
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Minor refactoring |
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over 8 years ago
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Implement autorepeat |
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over 8 years ago
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Added more responsive input |
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over 8 years ago
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Added rotation controls to the Well piece |
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over 8 years ago
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Lock pieces when they reach the bottom |
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over 8 years ago
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The content of the well can now be set from Ascii |
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over 8 years ago
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Renamed GameBoard to Well |
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over 8 years ago
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Input update: use 3 keys, detect pause and use scancodes |
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over 8 years ago
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Make gameplay state pauseable |
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over 8 years ago
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Added minimal gameplay |
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over 8 years ago
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Added ghost drawing |
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over 8 years ago
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The fixed time step value is now stored in GameState |
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over 8 years ago
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Pieces can move |
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over 8 years ago
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Draw active piece |
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over 8 years ago
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Added board gravity |
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over 8 years ago
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Disable compiling TestUtils, since currently it's not used |
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over 8 years ago
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Use S piece for AddPiece test |
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over 8 years ago
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Added ghost piece support |
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over 8 years ago
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Turn off GraphicsContext tests for now |
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over 8 years ago
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Added ghost piece calculations |
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over 8 years ago
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