openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
Open 3D Engine (O3DE)
Settings
|
Report Duplicate
1
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
High Activity
Commits
: Listings
Analyzed
about 9 hours
ago. based on code collected
about 9 hours
ago.
Oct 13, 2024 — Oct 13, 2025
Showing page 1 of 888
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Pin compiler dependancies for AR (#19276)
Mike Chang
More...
about 13 hours ago
Fixed mesh asset assignemnt (#19287)
Norbert Prokopiuk
More...
about 13 hours ago
Cherry pick more changes from qt6 branch (#19282)
Guillaume Haerinck
More...
4 days ago
Trigger template reload on new procprefab (#19283)
Mateusz Wasilewski
More...
6 days ago
Do not hide mouse cursor when debugger is present (#19278)
Yaakuro
More...
6 days ago
Moved editor preferences to edit menu RFC #19139 (#19143)
Luis Sempé
More...
6 days ago
Cherry-pic `need-sync:to-development` changes from `stabilization` to `development` (#19277)
Nicholas Lawson
More...
7 days ago
Remove erroneously added auto-generated sources file (#19285)
Markus Prettner
More...
7 days ago
Fixed error C3791: 'this' cannot be explicitly captured (#19280)
Luis Sempé
More...
8 days ago
Set initial position in hinge articulation within limits; Add IsRootArticulation to bus (#19227) (#19263)
Jan Hanca
More...
12 days ago
Cherry-pick Lyshine cyclic inclusion fixes from QT6 branch (#19265)
Guillaume Haerinck
More...
14 days ago
Change the way particles are created, opened and other changes. (#19266)
Yaakuro
More...
14 days ago
Fixes the "Jobs dependency" error on Jenkins. (#19264)
Nicholas Lawson
More...
21 days ago
Add basic support for CLAS (Cluster-level acceleration structure) in Vulkan (#19218)
Markus Prettner
More...
22 days ago
Fix monolithic builds trying to build dummy O3DE Launcher app (#19259)
Nicholas Lawson
More...
26 days ago
Replaces name fields of assets in Particle with Asset References (#19255)
Nicholas Lawson
More...
26 days ago
Remove Linux exclusion from repolishing style on property change (#19258)
Kacper Dąbrowski
More...
26 days ago
Fixes a missing target for compiling from install (#19234)
Nicholas Lawson
More...
26 days ago
Merge from stabilization25100 to development (1) (#19229)
Nicholas Lawson
More...
about 1 month ago
Fix Prefabs with a long Path force expands Inspector window (#18886) (#19254)
hex-cpp
More...
about 1 month ago
Replace OpenParticleSystem SimuCore math with AzCore math (#19248)
Nicholas Lawson
More...
about 1 month ago
Remove no longer necessary const_cast expressions in Atom (#19251)
Markus Prettner
More...
about 1 month ago
Update Meshlets gem against the latest Atom API (#19222)
Ross Charles C.
More...
about 1 month ago
Decouple AssImp from Scene API (#18931)
Mateusz Żak
More...
about 1 month ago
Ensure MeshInfoManager::m_meshInfoBuffer is updated when at least one update callback returns true (#19249)
Markus Prettner
More...
about 1 month ago
RenderPass: Drop early-out for passes without attachments (#19196)
Marijn Suijten
More...
about 1 month ago
Introduce OpenParticleSystem (#19213)
Li Hongshan
More...
about 1 month ago
Fix AssetProcessor getting stuck with assets still pending (#19220)
Nicholas Lawson
More...
about 1 month ago
Fix crash when accessing unbound textures in materials (#19233)
Karl Haubenwallner
More...
about 1 month ago
Make BufferViewIndexAndOffset/IndexBufferViewIndexAndOffset creation arguments const (#19245)
Markus Prettner
More...
about 1 month ago
←
1
2
3
4
5
6
7
8
9
…
887
888
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree