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I Use This!
Inactive

Commits : Listings

Analyzed 4 days ago. based on code collected 4 days ago.
Jun 13, 2023 — Jun 13, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Angola drive More... about 10 years ago
Merge pull request #237 from AntonBaracuda/master More... about 10 years ago
mmio meo mmio More... about 10 years ago
good old games More... about 10 years ago
Haha More... about 10 years ago
Update README.md More... over 10 years ago
fix some typos in readme More... over 10 years ago
Merge pull request #228 from dalerank/master More... over 10 years ago
WalkerGraphiType -> constants::gfx::Type More... over 10 years ago
Prefect now catch and kill protestors near self. More... over 10 years ago
Prefect now find protestor on patrol More... over 10 years ago
Merge pull request #227 from dalerank/master More... over 10 years ago
Small fix CityRenderer More... over 10 years ago
Restore true filenames More... over 10 years ago
Strange bug with filenames More... over 10 years ago
Restore true filenames More... over 10 years ago
Strange bug with filenames More... over 10 years ago
Add files with filenames More... over 10 years ago
Strange bug with filenames More... over 10 years ago
MarketLadyHelper -> MarketKid More... over 10 years ago
Rioter rename to Protestor More... over 10 years ago
City now generate walkers map on timeStep, it need for communication between walkers. More... over 10 years ago
Patrician walker add. Service man die event improved. More... over 10 years ago
Layer for crime situation render add. More... over 10 years ago
Rioter/Prefect die animation improved. More... over 10 years ago
Add disorder service for City. Add die event for walker. Sheep now die without food some time. Rioter add. More... over 10 years ago
Infobox now paused game while show More... over 10 years ago
Fixed city layer constants More... over 10 years ago
Add layer system for CityRenderer. More... over 10 years ago
Add render pass queue in CityRenderer. Fixed warehouse rendering. More... over 10 years ago