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Commits : Listings

Analyzed 4 months ago. based on code collected 4 months ago.
Jun 28, 2024 — Jun 28, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
* adding 6DofSpringConstraint patch. Thanks to snegovick: http://www.ogre3d.org/addonforums/viewtopic.php?f=12&t=13652 More... almost 15 years ago
* Added missing limits.h More... about 15 years ago
* Add missing media file and update resources.cfg More... about 15 years ago
* A first pass at (hopefully) making the demo easier to build. It's still not perfect. More... over 15 years ago
* Exposed the set32bitsAxisSweep and maxHandles parameters to the user via the DynamicsWorld ctor. This addresses a memory consumption issue exposed by bluesnessman @ http://www.ogre3d.org/addonforums/viewtopic.php?p=73649#p73649 More... over 15 years ago
* OgreBullet license changed to MIT. More... over 15 years ago
* Added a test to DebugLines::DebugLines() that creates the OgreBulletCollisions resource group if it does not exist. More... over 15 years ago
* Removing unused #include. Thanks to Altren: http://www.ogre3d.org/addonforums/viewtopic.php?p=71605#p71605 More... over 15 years ago
* Removed outdated source file. More... over 15 years ago
- Fix memory leak in VehicleTuning class. More... over 15 years ago
1. Removed references to Ogre::UserDefinedObject. More... over 15 years ago
compatibility fix with 2.75 bullet More... over 15 years ago
- latest vehicles change More... over 16 years ago
- Thanks to dermont : material upgraded to 1.6 (material name with whitespaces has to be quoted now) More... over 16 years ago
- belly fish patch 2573940 (inline mingw & virtual) More... over 16 years ago
- belly fish patch 2565105 & 2565090 More... over 16 years ago
- fix material + shadows (car still have wrong materials) More... over 16 years ago
- fix makefile linux bad crlf due to wrong win32 svn client settings More... over 16 years ago
- latest SDK compilation update More... over 16 years ago
- fix use of OgreBullet as collision only lib More... almost 17 years ago
- fix use of OgreBullet as collision only lib More... almost 17 years ago
- fix use of OgreBullet as collision only lib More... almost 17 years ago
- Ray Filter and make sure it's 1.6 compatible More... about 17 years ago
- linux patch More... over 17 years ago
Cleaning up all the previously deleted files that the cvs2svn conversion resurrected More... over 17 years ago
- add setLinearLimits(), setAngularLimits() or setLimits() on the 6DofGenericConstraint More... over 17 years ago
- License Changes More... over 17 years ago
- Branko patch : setting simulation timestep without loosing debug visualisation. More... almost 18 years ago
added optional parameter for specifying collisionMask in a ray collision test. More... almost 18 years ago
added RigidBody::getLinearVelocity() function. More... almost 18 years ago