* replaced the thesis pdf with the official version |
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about 8 years ago
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* should link libfloor, not libfloord in release mode |
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over 10 years ago
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* explicitly add /usr/lib and /usr/local/lib lib dirs in the premake file |
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over 10 years ago
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* updated oclraster lib code according to latest floor changes * updated oclraster xcode project |
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over 10 years ago
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* updated premake file (actually add floor include path and links against floor) |
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over 10 years ago
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* updated premake.sh (use the sysctl output directly on osx/*bsd to get the number of logical processors) |
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over 10 years ago
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* updated README (added floor dependency note, updated credits) |
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over 10 years ago
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* updated README |
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over 10 years ago
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* added (wip) double/triple/*-buffering support (the default "framebuffer" is now a vector containing one or more framebuffer objects that will be used in a "ping-pong"/modulo way); in the future, there will be a separate thread/process/opengl-context that will handle the framebuffer swap (read data from the opencl buffer, write it to an opengl texture and finally display it), which should give a good performance improvement * note: on certain implementations and hardware setups this might already give a 2x performance improvement when using double buffering |
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over 10 years ago
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* fixed permissions ... |
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over 10 years ago
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* use opengl 3.2/4.1 core on os x * updated xcode project |
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over 10 years ago
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* updated/migrated the remaining samples (oclr_rtt, oclr_ui, oclr_gl_cmp) |
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over 10 years ago
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* updated the oclr_volume sample |
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over 10 years ago
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* restored cuda support * renamed cuda headers from oclr_* to floor_* * use FLOOR_FUNC instead of OCLRASTER_FUNC in cuda headers * updated cuda header generator to use "floor names" instead of "oclraster names" |
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over 10 years ago
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* renamed cuda headers from oclr_* to floor_* |
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over 10 years ago
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* cuda headers: *.h -> *.hpp changes * updated oclr_simple sample * fixed header includes in opencl source files/templates in oclraster |
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over 10 years ago
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* adjusted oclraster and oclraster_support source files for *.h -> *.hpp changes * migrated oclraster_support to floor |
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over 10 years ago
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* renamed all c++ headers from *.h -> *.hpp (all remaining .h files are c headers) |
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over 10 years ago
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* updated config according to latest floor changes (this doesn't mean that stereo actually works) |
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over 10 years ago
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* fixed premake.sh permissions |
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over 10 years ago
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* added noexcept to all move constructors/assignments * moved oclraster specific start_draw code from floor to oclraster * small typo in premake.sh |
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over 10 years ago
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* updated config according to latest floor changes * renamed build_version.h -> build_version.hpp and updated build_version script |
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over 10 years ago
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* final floor migration (part 9), added kernel reload event handler + correct framebuffer swapping * version bump to 0.0.6-d1 |
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over 10 years ago
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* removed "a2elight" note from the README, this will soon be replaced by "floor" specific instructions/notes |
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over 10 years ago
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* floor migration (part 8), updated/renamed some defines |
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over 10 years ago
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* floor migration (part 7), print out oclraster version + updated config |
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over 10 years ago
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* floor migration (part 6), migrated oclr_simple + updated xcode projects |
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over 10 years ago
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* floor migration (part 5), image format mapping and global opencl defines |
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over 10 years ago
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* floor migration (part 4) |
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over 10 years ago
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* floor migration (part 3) |
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over 10 years ago
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