Fixed arietis name. |
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1 day ago
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Added Arietis system. |
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1 day ago
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Activated alsafi event. |
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1 day ago
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Prepare for changes a bit. |
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1 day ago
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Added pprint to the console by default. |
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2 days ago
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Fixed pirate pers. |
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2 days ago
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Make pirate pers not spawn when there are too many enemies. |
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2 days ago
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Mark trader and independent factions as civilian (non-combat). |
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2 days ago
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Pers support board hooks now. |
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2 days ago
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Mark pers as pers (in their memory). |
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2 days ago
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Hopefully make the event work when landing. |
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3 days ago
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Added data matrix got tiny event for when you get them from other sources. |
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3 days ago
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Change how the game detects the player knows matrices, and be a bit more consistent. |
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3 days ago
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Merge branch 'bug' of github.com:johann1764/naev |
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3 days ago
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fix pirate starbridge def eq. + dbg code for equipopt |
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3 days ago
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Money reward from sensor anomaly is less common when you are lucky. |
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3 days ago
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Moved islucky to lmisn module. |
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3 days ago
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Added concept of Unknown Data Cubes for when the player finds Encrypted Data Matrices without understanding them yet. Alsafi Druglab can give matrices/cubes depending on the ending. |
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3 days ago
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Arandon Station checks for fleet capacity, not chapter now. |
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3 days ago
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Anxious merchant should only appear in generic faction places. |
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4 days ago
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Merge branch 'bugfixes' of github.com:johann1764/naev |
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4 days ago
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Made FLF also neutral with Sirius. |
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4 days ago
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Fixed Project Za'lek and Collective dates. |
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4 days ago
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Antlejos supplies uses pilotai.clear() instead of pilot.clear(). |
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4 days ago
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Fixed drill bonuses appearing twice. |
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4 days ago
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med. core systems inconsistencies + outfits2md -s |
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4 days ago
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Have unidiff handle faction neutrality cases properly too. |
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5 days ago
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FLF and Empire are true neutral now. |
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5 days ago
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evt.finish(true) marks the event as finished even if not unique, like missions do already. |
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5 days ago
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CHANGELOG |
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5 days ago
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