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Commits : Listings

Analyzed about 24 hours ago. based on code collected 2 days ago.
Apr 14, 2023 — Apr 14, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
win32u: Introduce a new vulkan_surface_presented driver entry. More... 6 days ago
opengl32/tests: Add default framebuffer tests. More... 6 days ago
winemac.drv: Update OpenGL context immediately after the window content view is visible. More... 6 days ago
d2d1: Fix GetPropertyNameLength() return value. More... 6 days ago
d2d1/effect: Add 'Rect' property to the Crop effect description. More... 6 days ago
d2d1: Implement GetEffectProperties(). More... 6 days ago
winevulkan: Pass surface info for each vkQueuePresent swapchain to win32u. More... 6 days ago
win32u: Move vkQueuePresent implementation out of the user drivers. More... 6 days ago
winewayland: Remove now unnecessary swapchain extents checks. More... 6 days ago
imm32: Add CtfImmIsCiceroEnabled stub. More... 7 days ago
mf/tests: Test D3D awareness handling in the topology loader. More... 8 days ago
mf/tests: Split topology loader tests to a new file. More... 8 days ago
winhttp: Do not cache connection if suggested by request headers. More... 8 days ago
winhttp/tests: Add some tests for actual connection caching. More... 8 days ago
winhttp: Set actual default receive response timeout to 21sec. More... 8 days ago
ntdll: Preserve untouched parts of xstate in set_thread_wow64_context(). More... 8 days ago
wow64: Support generic xstate in call_user_exception_dispatcher(). More... 8 days ago
makedep: Use hybrid ARM64X images for ARM64EC. More... 8 days ago
winegcc: Add -marm64x option for linking ARM64X images. More... 8 days ago
winebuild: Add -marm64x option for generating hybrid ARM64X import libraries. More... 8 days ago
mf/tests: Test device manager handling in the topology loader. More... 8 days ago
include: Add MFTOPOLOGY_DXVA_MODE enum definition. More... 8 days ago
mfmediaengine/tests: Test that effects allow converters between them. More... 8 days ago
d2d1/effect: Make it possible to set render info for draw-transform nodes. More... 9 days ago
d2d1/tests: Use distinct types for vector and matrix values. More... 9 days ago
d2d1/effect: Zero value buffer on size or type mismatch. More... 9 days ago
windows.ui: Return success in IInputPane2::TryShow(). More... 10 days ago
winecoreaudio: Correctly handle devices whose UID contains non-ASCII characters. More... 11 days ago
win32u: Make SCROLL_MIN_THUMB larger. More... 11 days ago
Release 9.6. More... 11 days ago