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I Use This!
Inactive

Commits : Listings

Analyzed about 5 hours ago. based on code collected about 10 hours ago.
Apr 19, 2023 — Apr 19, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
update build.sh More... about 7 years ago
remove builds from repo More... almost 11 years ago
update pre.js for asm More... almost 11 years ago
update build.sh for asm More... almost 11 years ago
Merge pull request #2 from louisstow/fix-md5-return More... almost 11 years ago
* Add a return value in calcMD5 More... almost 11 years ago
demo More... over 11 years ago
build system improvements, and remove compression More... over 11 years ago
build update More... about 12 years ago
call SDL_Quit on quit More... about 12 years ago
add LZMA compression More... about 12 years ago
enable closure, it works More... about 12 years ago
disable llvm lto due to possible bug that needs investigating More... about 12 years ago
more md5 removal More... about 12 years ago
do not use MD5 More... about 12 years ago
import upstream commit 308 which fixes our bugreport about escape in options menu More... about 12 years ago
print game is finished more clearly More... about 12 years ago
remove fadeout with SDL_Delay More... about 12 years ago
fix game fps More... about 12 years ago
optimize More... about 12 years ago
do only one loop iteration in OneLoopIteration More... about 12 years ago
refactor main loop into something js can call setInterval on More... about 12 years ago
tweak build.sh More... about 12 years ago
build faster More... about 12 years ago
remove debug info and build more of FileManager More... about 12 years ago
add build instruction to generate HTML. loads, fails on missing SDL mixer impls More... about 12 years ago
strip debug info More... about 12 years ago
disable FileManager for now More... about 12 years ago
fix a compilation error and update for SDL 2.0 More... about 12 years ago
disable MD5 for now More... about 12 years ago