1
I Use This!
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Commits : Listings

Analyzed about 16 hours ago. based on code collected about 16 hours ago.
Jun 09, 2024 — Jun 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
back to non-static preRender method More... almost 11 years ago
smooth water colors More... almost 11 years ago
colorize bottom of water block More... almost 11 years ago
static preRender method that inits thread local object More... almost 11 years ago
apply per-vertex biome colors More... almost 11 years ago
md5sum for 1.8-pre2 More... almost 11 years ago
apply colormaps to water blocks More... almost 11 years ago
make some methods private More... almost 11 years ago
set/clear render direction More... almost 11 years ago
give custom colormaps priority over default ones More... almost 11 years ago
fix npe More... almost 11 years ago
make ColorizeBlock18 thread-safe More... almost 11 years ago
override color multiplier method More... almost 11 years ago
remove stub ColorizeBlock18 More... almost 11 years ago
move inner classes to ext18 More... almost 11 years ago
move 1.8 basemods to new package More... almost 11 years ago
initialize ccInfo More... almost 11 years ago
new ColorizeBlock18 class More... almost 11 years ago
ignore duplicate filesToAdd More... almost 11 years ago
md5sums up to 1.8-pre1 More... almost 11 years ago
deprecate old subset methods More... almost 11 years ago
clean up BinaryRegex More... almost 11 years ago
extend any/captureReference to support different arg lengths More... almost 11 years ago
use static import in BytecodeMatcher More... almost 11 years ago
fix RenderGlobal signature for 1.7 More... almost 11 years ago
multi-opcode versions of any/captureReference More... almost 11 years ago
md5sums for 14w33 More... almost 11 years ago
map sprite field More... almost 11 years ago
more 1.8 mappings More... almost 11 years ago
optimize imports More... almost 11 years ago