openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
Forums
MAME
Settings
|
Report Duplicate
49
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Very High Activity
Commits
: Listings
Analyzed
about 12 hours
ago. based on code collected
about 13 hours
ago.
May 04, 2024 — May 04, 2025
Showing page 1 of 124
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
bmc/koftball.cpp: Split out common parts of address map, better inputs for jxzh and kaimenhu.
Vas Crabb
More...
about 20 hours ago
audioeffects: gray out hq resampler settings if resampler is not hq
hap
More...
about 20 hours ago
audioeffects: like with the rest of the UI, press Del to set resampler settings to default
hap
More...
about 20 hours ago
sound: only rebuild resamplers when necessary
hap
More...
about 20 hours ago
discrete: Fix streamed inputs
Olivier Galibert
More...
about 20 hours ago
Who knows, maybe I'll get it right on the third time
Olivier Galibert
More...
about 21 hours ago
DUH
Olivier Galibert
More...
about 21 hours ago
Fix resampler config interaction with reset
Olivier Galibert
More...
about 21 hours ago
Fix wavwrite
Olivier Galibert
More...
about 21 hours ago
Fix typo in lofi resampler
Olivier Galibert
More...
about 22 hours ago
phoenix/phoenix.cpp: Dumped the palette PROMs for Next Fase. (#13664) [Jordi Tuells]
ClawGrip
More...
1 day ago
snes.xml: Added eighteen items (seventeen working) and replaced three dumps with modified headers. (#13612)
ArcadeShadow
More...
1 day ago
cpu/i960: Reduce padding area size when servicing interrupt (#13667)
Matthew Daniels
More...
1 day ago
Add resampler configuration saving and documentation
Olivier Galibert
More...
1 day ago
Add a much faster LoFi resampler
Olivier Galibert
More...
1 day ago
cpu/z80: Removed internal TADR variable - effective addresses can be passed around as needed. (#13654)
holub
More...
1 day ago
bmc/koftball.cpp: Added koftball counter outputs.
Vas Crabb
More...
1 day ago
casio/pickytlk.cpp: Added JD-366. (#13656)
qufb
More...
2 days ago
misc/acefruit.cpp: Fixed build.
Vas Crabb
More...
2 days ago
fmtowns_cd.xml: Added 23 items (twenty working) and replaced three items with better dumps. (#13651)
r09
More...
2 days ago
misc/acefruit.cpp: Added Flashback (not working). (#13655)
James Wallace
More...
2 days ago
capcom/cps2.cpp Added Publicity versions of Puzz Loop 2 and Choko. (#13660)
Nekoziman
More...
2 days ago
igs/igs011.cpp: Improved inputs and DIP switches for xymg and wlcc.
Vas Crabb
More...
2 days ago
model2: prevent infinite loop in geo_parse() (#13659)
Matthew Daniels
More...
2 days ago
m50dass: device is unemulated, disable cpu for now
hap
More...
2 days ago
victor9k: Fix 8253 PIT input clock rates and connect outputs to uPD7201 serial interface (#13662)
freitz85
More...
2 days ago
gaelco/gaelco2.cpp: Sorted out Touch and Go sets and add missing ones (#13640)
ClawGrip
More...
2 days ago
namco/mappy.cpp: Pac'n'Pal settings fix
codefrog2002
More...
2 days ago
igs/igs011.cpp: Fixed inputs for lhb3 (same as lbh2).
Vas Crabb
More...
3 days ago
cpu/z80: Optimized detection of attention needed in service step. (#13630)
holub
More...
3 days ago
←
1
2
3
4
5
6
7
8
9
…
123
124
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree