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Commits : Listings

Analyzed about 15 hours ago. based on code collected about 15 hours ago.
Oct 29, 2024 — Oct 29, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
bus/pc98_cbus: hookup 2D floppy option * move pc80s31k to bus/nec_fdd folder
Angelo Salese
as angelosa
More... 7 days ago
sound/va_vca.cpp: Defined a CEM3360_VCA specialization. (#14342) More... 7 days ago
Implement game exclusion support for hiscore (#14375) More... 7 days ago
Update goldstar.cpp correction COMPANY info (#14343) More... 7 days ago
sinclair/specnext.cpp: Improved interrupts handling (#14399) More... 7 days ago
sequential_sixtrak.lay: Made knobs and wheels interactive. (#14400) More... 7 days ago
Follow-up to PR#14263 -- move implementation details out of headers etc. (#14384) More... 7 days ago
qbus: add DVK MFM hard disk controller HLE (#14393) More... 7 days ago
Added skeleton for Convergent AWS-220, hooked up basic display, boots until it needs to load from disk or network, which aren't impleementd yet. More... 7 days ago
current Plug and Play / Handheld set additions (29 parents, 3 clones, 1 softlist entry) (#14327) More... 7 days ago
Magical Odds improvements: - Corrected spot area for title effect (magodds, magoddsa & magoddsb) More... 8 days ago
Magical Odds huge improvements: [Roberto Fresca, Grull Osgo] - Huge work in tile get info / video start / screen update, to integrate the dynamic reels background color system. - Reformatted the reels system to fix the kinetic title effect. - Fixed palette decoding and graphics decode accordingly. - Added a third graphics bank for title tiles. - Reworked inputs to get the necessary to get the game working and match the standards. - Removed MACHINE_WRONG_COLORS and MACHINE_IMPERFECT_GRAPHICS flags More... 8 days ago
bus/cbus: bulk replace cbus -> pc98_cbus
Angelo Salese
as angelosa
More... 8 days ago
New systems marked not working ------------------------------ Battle Kids [Darksoft, TeamEurope] Chaoji Jielong (V100CN) [little0] More... 8 days ago
seta/champbwl.cpp: Use slot input types, marked Doraemon Slot not working. More... 8 days ago
kc55in1 -> piko55: Use better shortname for handheld name; remove kana from title
AJR
More... 8 days ago
[hh_ht11xx] Add new driver for keychain 55 in 1 (#14213) More... 8 days ago
VET 3000, "The Video Effects Titler" (#14364) More... 8 days ago
machine/w83977tf.cpp: ensure Super I/O port to be installed after the others
Angelo Salese
as angelosa
More... 8 days ago
misc/savquest.cpp: stub HASP dongle in a device
Angelo Salese
as angelosa
More... 8 days ago
t11: add interrupt processing and EIS instructions to K1801VM2 core. (#14325) More... 8 days ago
Update goldstar.cpp cbaai settings (#14370) More... 8 days ago
t11: handle unaligned accesses to I/O page. (#14347) More... 8 days ago
sequential/sixtrak.cpp: Added internal artwork. (#14368) More... 8 days ago
Update hummer.cpp adding passwords in ASCII format (#14378) More... 8 days ago
terak: de-skeletonize -- add video boards. (#14383) More... 8 days ago
sinclair/specnext_sprites.cpp: Prematured sprites collision detection (#14386) More... 8 days ago
sega/model2: reduce number of render delegates (#14390) More... 8 days ago
midw8080/8080bw.cpp: added support for Cosmo's starfield [Mike Coates] (#14391) More... 8 days ago
att6300p.cpp: Fix a slew of issues that were found by running the (#14396) More... 8 days ago