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Very High Activity
Commits
: Listings
Analyzed
about 22 hours
ago. based on code collected
about 23 hours
ago.
May 04, 2024 — May 04, 2025
Showing page 11 of 124
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Contributor
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Code Location
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-emu/schedule.cpp: Restore timers expiring at the same time in the order they were scheduled when loading a saved state.
Vas Crabb
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27 days ago
Corrected some Chinese UI translations. [aGuGu]
Vas Crabb
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27 days ago
diexec: change input_line_state getter back to int
hap
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27 days ago
nec/pc9801.cpp: add 1.44MB floppy 3-mode support
Angelo Salese
as angelosa
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27 days ago
rohga: correction to prev commit
hap
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28 days ago
New systems marked not working ------------------------------ Bio Rhythm [Siftware] Janken Man Ganso 2 [buffi] Jipin Dou Di Zhu (set 1) [little0] San Da Yi [little0]
Ivan Vangelista
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28 days ago
i8085 core: Readded the TODO item about the DSUB H flag verification.
Roberto Fresca
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28 days ago
diexec: remove duplicate getter
hap
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28 days ago
jack: remove unneeded irq ack callback
hap
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28 days ago
cpu/powerpc: Fixed issues in POWER div (signed divide) instruction causing GitHub #13329.
Vas Crabb
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28 days ago
-cpu/uml.cpp: Rewrote the UML simplification code.
Vas Crabb
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28 days ago
i8085: remove myself from copyright holders, does not match my criteria
hap
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28 days ago
i8085 core: Take out from the TODO list the item related to the undocumented DSUB H flag verification.
Roberto Fresca
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28 days ago
skeleton/cle68k.cpp: notes
Angelo Salese
as angelosa
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28 days ago
i8085: small cleanup
hap
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28 days ago
rohga: correct allow continue dipswitch [coyonut]
hap
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29 days ago
i8085: no need for a diagram on how a rotate opcode works
hap
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29 days ago
Paracaidista driver and i8085 core improvements: [Roberto Fresca, Grull Osgo] - Working RAM through PPI 8155 internal RAM and handlers. - Extended the PPI 8166 to support the 14bit timer + 2bit control. - Hooked the i8257 DMA controller. - Demuxed the digital inputs. - Adjusted screen visible area. - Worked the DMA support to get registers in the correct addressing. - Hooked the analogic inputs. - Added inputs for two players. - Added DIP switches for coinage, difficulty, and lives. - Added and demuxed spinner controls. - Added NVRAM support. - Sound support. - Adjusted the spinners parameters to general purpose. - Sound level control circuitry. - Wired players lamps. - Added technical notes.
Roberto Fresca
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29 days ago
Fixed a few issues and cleaned up code in Hudson Soft PC Engine component devices: (#13493)
cam900
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29 days ago
shared/namco_c355spr.cpp: Update comments and description to reflect the fact that the C355 is used with a 187. (#13518)
cam900
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29 days ago
video/gba_lcd.cpp: Implement device_palette_interface rather than instantiating a separate palette device. (#13481)
cam900
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29 days ago
konami.lst: correction to prev commit with shift count
hap
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29 days ago
oberheim/dmx.cpp: Corrected HPFs. Converted audio path to voltages. Tidying. (#13562)
m1macrophage
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29 days ago
-cpu/e132xs: Use word addressing for I/O.
Vas Crabb
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29 days ago
skeleton/bolsaint.cpp: hookup txc/rxc
Angelo Salese
as angelosa
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29 days ago
simpsons,thunderx: lower overall volume to prevent clipping
hap
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29 days ago
konami cpu: shift amount for the extra shift opcodes is 4-bit [Jim Westfall]
hap
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29 days ago
konami cpu dasm: be consistent with uppercase data and reg names, renamed some opcodes
hap
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29 days ago
segas16b.cpp: Update wfishing EPROM labels (#13563)
DarksoftMAME
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30 days ago
New working clones ------------------ Rail Chase 2 [lukemorse1]
Ivan Vangelista
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30 days ago
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