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Commits : Listings

Analyzed about 12 hours ago. based on code collected about 12 hours ago.
Dec 10, 2024 — Dec 10, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
sdl - check for both the up and down flags being set in the raw input calls. Also use WM_ACTIVE to resync mouse buttons on activate More... almost 13 years ago
sdl - don't use the RAWMOUSE struct to get button press information, it lies badly to you, just use the usual windows message path More... almost 13 years ago
sdl - use the wParam and rawinput data for mouse state rather than just the message type, fixes missing mouse up events when alt-tabing out of the window More... almost 13 years ago
Generate debug info for all configurations on all platforms Turned off C++ exception handling for all configurations and all platforms Turned on comdat folding and optimized references for all optimized builds More... almost 13 years ago
wayland: Update copyright header information More... almost 13 years ago
Unload the PulseAudio library if the pulseaudio connection isn't available. More... almost 13 years ago
Fixed gcc pedantic warnings in public headers More... almost 13 years ago
Fixed cygwin compile More... almost 13 years ago
Check to make sure we can connect to PulseAudio before we use it. More... almost 13 years ago
Fixes wrong assignment of SDL_Color "unused" member in DirectFB backend. More... almost 13 years ago
Fix cygwin compile More... almost 13 years ago
Fixed bug 1728 - fixed compiler warnings More... almost 13 years ago
Cleanup of SDL_PrivateShouldInitSubsystem. More... almost 13 years ago
sdl - fix win32 mapping of alpha-numeric keys after scancode changes More... almost 13 years ago
sdl2 - more scancode goodness, removing now dead wparam translation code - add scancode for SDL_SCANCODE_NONUSBACKSLASH - don't translate sdl key values for numeric and grave key More... almost 13 years ago
sdl2 - fix ref counting on init, make sure you refcount each init calls and not just the first one More... almost 13 years ago
sdl2 - fix atomic header to compile happily under msvc 6.0 More... almost 13 years ago
sdl2 - change the windows scancode logic to use the scan code value in lparam rather than VK's to get a stable scancode value across different KB layouts More... almost 13 years ago
Fix pulseaudio dynamic linking for Solaris builds. Fix Solaris Studio compilation errors. Fix sunaudio backend for SDL2. More... almost 13 years ago
Add tests to video suite More... almost 13 years ago
Don't crash if we are asked to convert a surface to a NULl buffer. More... almost 13 years ago
Added SDL_GameControllerUpdate(). More... almost 13 years ago
Added SDL_haptic.h to SDL.h. More... almost 13 years ago
Changed the game controller enum types to match SDL naming conventions. More... almost 13 years ago
Minor cleanup. More... almost 13 years ago
Added PS3 game controller config for Linux. More... almost 13 years ago
Made testgamecontroller minimally more useful. More... almost 13 years ago
Fixed a minor typo. More... almost 13 years ago
Added an X360 game controller config for Linux. More... almost 13 years ago
Removed duplicate include More... almost 13 years ago