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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Jul 29, 2024 — Jul 29, 2025
Showing page 1 of 6
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Merge pull request #37 from serpent7776/fix-method-name-typo
dudez
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over 5 years ago
Merge pull request #38 from serpent7776/fix-system-exit-call-is-bad
dudez
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over 5 years ago
Merge pull request #40 from Spikatrix/master
dudez
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over 5 years ago
Fix broken links
Jas
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over 5 years ago
removed call to System.exit
serpent7776
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over 8 years ago
fix typo
serpent7776
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over 8 years ago
Merge pull request #32 from bobbyrne01/patch-1
dudez
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over 9 years ago
Merge pull request #34 from JesseTG/master
dudez
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over 9 years ago
Update pom.xml
Jesse Talavera-Greenberg
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over 9 years ago
fixes #30 motion blur on android
Robert Byrne
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almost 10 years ago
Merge pull request #27 from langurmonkey/master
Manuel Bua
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over 10 years ago
Changed motion blur blend type: Addition to Lighten only
Toni Sagrista
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over 10 years ago
Merge pull request #26 from langurmonkey/master
Manuel Bua
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over 10 years ago
Added motion blur effect which draws the last frame on top of the current frame with a lower opacity. It is then set as the next frame's last frame so that the trail is accumulated.
Toni Sagrista
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over 10 years ago
Fixed texcoords in lens flare fragment shader
Toni Sagrista
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over 10 years ago
Added missing .0
Toni Sagrista
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over 10 years ago
Merge branch 'pr22': Lens flare effect and NFAA by langurmonkey
Manuel Bua
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over 10 years ago
Revert post-processor to always clean stuff on dispose
Manuel Bua
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over 10 years ago
Revert ShaderLoader to default logging mechanism
Manuel Bua
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over 10 years ago
Finished lens flare 2 shader
Toni Sagrista
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over 10 years ago
Added true lens flare effect (to replace the previous one). This effect is real post-processing effect (no need for light positions). It is described in John Chapman's article.
Toni Sagrista
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over 10 years ago
Added intensity getter
Toni Sagrista
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over 10 years ago
Equal sign missing :S
Toni Sagrista
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over 10 years ago
Added lens flare effect. Pretty cool!
Toni Sagrista
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over 10 years ago
NFAA fragment shader cleaned up a bit
Toni Sagrista
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almost 11 years ago
Added new abstract to treat AA effects uniformly
Toni Sagrista
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almost 11 years ago
Added second option with luminosity in NFAA
Toni Sagrista
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almost 11 years ago
Added first version of NFAA - Normal filtered anti-aliasing
Toni Sagrista
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almost 11 years ago
Added dispose(boolean) to allow for partial clean of buffers list
Toni Sagrista
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almost 11 years ago
Compiling shader log level to debug
Toni Sagrista
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almost 11 years ago
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