openhub.net
Black Duck Software, Inc.
Open Hub
Follow @
OH
Sign In
Join Now
Projects
People
Organizations
Tools
Blog
BDSA
Projects
People
Projects
Organizations
L
lforest
Settings
|
Report Duplicate
0
I Use This!
×
Login Required
Log in to Open Hub
Remember Me
Inactive
Commits
: Listings
Analyzed
4 days
ago. based on code collected
4 days
ago.
Mar 11, 2025 — Mar 11, 2026
Showing page 1 of 2
Search / Filter on:
Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
Refactored drawing, improved pause
Charlie Burrows
More...
over 17 years ago
Added screenshot save to jpeg using libjpeg
Charlie Burrows
More...
over 17 years ago
Made display operate in it's own thread. Added rays to display
Charlie Burrows
More...
over 17 years ago
Moved (almost) all magic constants into a config struct. Rationalized tree init and reset functions. created a forest struct that hold all the info.
Charlie Burrows
More...
over 17 years ago
Integrated kd-tree further kd-tree testing turned up a nasty intersection bug - now fixed
Charlie Burrows
More...
over 17 years ago
Removed lots of deprecated stuff from geometry
Charlie Burrows
More...
over 17 years ago
Expanded kd_tree testing. More debugging for the tree
Charlie Burrows
More...
over 17 years ago
Added kd-tree test procedure to main.c Debugged kd-tree, pending further testing of course
Charlie Burrows
More...
over 17 years ago
Added kd-tree to analyze the branches and (hopefully) speed up ray intersection testing
Charlie Burrows
More...
over 17 years ago
Added line bisection function
Charlie Burrows
More...
over 17 years ago
Actually unpaused at startup now
Charlie Burrows
More...
over 17 years ago
Turned off auto-pause at startup
Charlie Burrows
More...
over 17 years ago
Added auto-save and auto-load of forest
Charlie Burrows
More...
over 17 years ago
Made tree position random. Made rays individually generated rather than radiating from lights
Charlie Burrows
More...
over 17 years ago
Changed breeding rules to replace 3/4 of dead trees with bread replacements
Charlie Burrows
More...
over 17 years ago
Re-arranged lighting, scoring and killing code
Charlie Burrows
More...
over 17 years ago
Fixed all the memory leaks. Reverted to leaf only collision detection for performance. Changed branch length to 5 for increased prettiness.
Charlie Burrows
More...
over 17 years ago
Added profiling, debug and release targets to the Makefile
Charlie Burrows
More...
over 17 years ago
Fixed rule_set memory leak
Charlie Burrows
More...
over 17 years ago
Removed unused functions from tree.c
Charlie Burrows
More...
over 17 years ago
Abstracted iterate_single_light_forest. Replaced original iterate_forest with new iterate_single_light_forest, reflected that change in main.
Charlie Burrows
More...
over 17 years ago
Added a mod operation to the sin/cos_cache lookups so that angles > 360 can be selected without a crash
Charlie Burrows
More...
over 17 years ago
Added invert_weights function to allow roulette select to be used to preferentially select the least fit trees
Charlie Burrows
More...
over 17 years ago
Added flymake target to Makefile.
Charlie Burrows
More...
over 17 years ago
single light forest with randomly moving light
Charlie Burrows
More...
over 17 years ago
Debugging single light forest
Charlie Burrows
More...
over 17 years ago
Modernized Makefile Started moving in the direction of global rays. Added printers for points and lines.
Charlie Burrows
More...
over 17 years ago
Added forest file. Fixed some leaks and genetics. Added local breeding.
Charlie Burrows
More...
over 19 years ago
More clearing up, new genetics file, better drawing of trees.
Charlie Burrows
More...
almost 20 years ago
Clearing up and simpleification.
Charlie Burrows
More...
almost 20 years ago
←
1
2
→
This site uses cookies to give you the best possible experience. By using the site, you consent to our use of cookies. For more information, please see our
Privacy Policy
Agree