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Inactive
Commits
: Listings
Analyzed
about 7 hours
ago. based on code collected
1 day
ago.
Sep 11, 2025 — Sep 11, 2026
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3rdparty
vinjn
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over 9 years ago
Upgrade to vs2015
vinjn
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over 9 years ago
- remove DiffuseOnlyRenderer + add buildUVFromW/transformVec + ExplicitRenderer + int IScene::getGeometryCount() const
vinjn
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about 13 years ago
+ explicit.cpp && forward.cpp
vinjn
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about 13 years ago
improve sphereIntersect()
vinjn
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about 13 years ago
* remove #ifdef guard * hlsl style vector method * improve coding style
vinjn
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about 13 years ago
The safest SAMPLES should be 1
vinjn
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about 13 years ago
Merge branch 'master' of https://github.com/vinjn/learn-raytracing
vinjn
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about 13 years ago
* SAMPLES: 16 -> 8 * cache "uv / resolution"
vinjn
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about 13 years ago
* tab -> space * remove dead codes
vinjn
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about 13 years ago
fix multi-sample issue
vinjn
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about 13 years ago
Update README.md
Vinjn Zhang
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about 13 years ago
RandomLCG should return double instead of float
vinjn
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about 13 years ago
+ smallpt-SIMD-byMiloYip
vinjn
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about 13 years ago
+ vcomp90.dll
vinjn
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about 13 years ago
alpha version
vinjn
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about 13 years ago
update tracer.jpg
vinjn
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about 13 years ago
update tracer.jpg
vinjn
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about 13 years ago
improve variable naming
vinjn
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about 13 years ago
* improve DiffuseOnlyRenderer variable naming * improve ppm naming
vinjn
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about 13 years ago
+ struct DiffuseOnlyRenderer + struct IScene
vinjn
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about 13 years ago
add a forward renderer
vinjn
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about 13 years ago
add Renderer class
vinjn
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about 13 years ago
adding binary adding getopt support scene name
vinjn
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about 13 years ago
+ getopt
vinjn
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about 13 years ago
more scenes
vinjn
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about 13 years ago
update README.md
vinjn
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about 13 years ago
fix output folder
vinjn
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about 13 years ago
new folder (cont.)
vinjn
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about 13 years ago
new folder structure
vinjn
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about 13 years ago
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