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I Use This!
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Commits : Listings

Analyzed about 7 hours ago. based on code collected 1 day ago.
Sep 11, 2025 — Sep 11, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
3rdparty More... over 9 years ago
Upgrade to vs2015 More... over 9 years ago
- remove DiffuseOnlyRenderer + add buildUVFromW/transformVec + ExplicitRenderer + int IScene::getGeometryCount() const More... about 13 years ago
+ explicit.cpp && forward.cpp More... about 13 years ago
improve sphereIntersect() More... about 13 years ago
* remove #ifdef guard * hlsl style vector method * improve coding style More... about 13 years ago
The safest SAMPLES should be 1 More... about 13 years ago
Merge branch 'master' of https://github.com/vinjn/learn-raytracing More... about 13 years ago
* SAMPLES: 16 -> 8 * cache "uv / resolution" More... about 13 years ago
* tab -> space * remove dead codes More... about 13 years ago
fix multi-sample issue More... about 13 years ago
Update README.md More... about 13 years ago
RandomLCG should return double instead of float More... about 13 years ago
+ smallpt-SIMD-byMiloYip More... about 13 years ago
+ vcomp90.dll More... about 13 years ago
alpha version More... about 13 years ago
update tracer.jpg More... about 13 years ago
update tracer.jpg More... about 13 years ago
improve variable naming More... about 13 years ago
* improve DiffuseOnlyRenderer variable naming * improve ppm naming More... about 13 years ago
+ struct DiffuseOnlyRenderer + struct IScene More... about 13 years ago
add a forward renderer More... about 13 years ago
add Renderer class More... about 13 years ago
adding binary adding getopt support scene name More... about 13 years ago
+ getopt More... about 13 years ago
more scenes More... about 13 years ago
update README.md More... about 13 years ago
fix output folder More... about 13 years ago
new folder (cont.) More... about 13 years ago
new folder structure More... about 13 years ago