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I Use This!
Inactive

Commits : Listings

Analyzed about 13 hours ago. based on code collected about 13 hours ago.
Jan 14, 2024 — Jan 14, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Update README.md More... over 6 years ago
Update README.md More... over 6 years ago
Update README.md More... over 6 years ago
Update README.md More... over 6 years ago
Update README.md More... over 6 years ago
fix typo More... over 6 years ago
update readme More... over 6 years ago
stack support More... over 6 years ago
use qualified GLFW module More... over 6 years ago
update cabal files More... over 6 years ago
Update README.md More... over 6 years ago
Update README.md More... almost 9 years ago
add isFiltered argument to compileTexture2DRGBAF' More... about 9 years ago
fix SRGB handling More... about 9 years ago
bump version More... about 9 years ago
bump language-glsl version More... about 9 years ago
fix: remove version contraint from cabal for language-glsl More... over 9 years ago
cleanup More... over 9 years ago
move dsl compiler into it's own repo: https://github.com/lambdacube3d/lambdacube-compiler More... over 9 years ago
refactoring More... over 9 years ago
move ir gl backend to it's own repo More... over 9 years ago
move lambdacube-editor to it's own repo More... over 9 years ago
update readme More... over 9 years ago
add missing file More... over 9 years ago
Ctrl-B - compile More... over 9 years ago
support glsl codegen for multiple backend More... over 9 years ago
update test outputs More... over 9 years ago
some speedup More... over 9 years ago
initial editor More... over 9 years ago
allow only one directional unification for type signatures More... over 9 years ago