Bug 1489: Lock-Free Double-Buffered 'renderedShapes' causes data-race between rendering & input-edt, use synchronized tripple-buffering |
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about 1 month ago
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Bug 1489: Lock-Free Double-Buffered 'renderedShapes' causes data-race between rendering & input-edt, use synchronized tripple-buffering |
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about 1 month ago
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VectorUtil.isSelfIntersecting1(): Always use off-curve points |
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about 1 month ago
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VectorUtil.isSelfIntersecting1(): Always use off-curve points |
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about 1 month ago
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TypecastGlyph: Add complex/simple info in toString() |
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about 1 month ago
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TypecastGlyph: Add complex/simple info in toString() |
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about 1 month ago
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TestTextRendererNEWT20: Fix fontSet override at main + add some glyph info in demo text |
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about 1 month ago
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TestTextRendererNEWT20: Fix fontSet override at main + add some glyph info in demo text |
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about 1 month ago
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Graph: Cleanup Loop & OutlineShape, more compact methods |
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about 1 month ago
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Graph: Cleanup Loop & OutlineShape, more compact methods |
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about 1 month ago
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VectorUtil: Add experimental isSelfIntersecting1() with O(n*n) complexity |
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about 1 month ago
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VectorUtil: Add experimental isSelfIntersecting1() with O(n*n) complexity |
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about 1 month ago
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VectorUtil: Bring back specialized testSeg2segIntersection() w/ build-in FloatUtil.EPSILON epsilon and no collinear test |
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about 1 month ago
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VectorUtil: Bring back specialized testSeg2segIntersection() w/ build-in FloatUtil.EPSILON epsilon and no collinear test |
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about 1 month ago
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Bump tests.sh |
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about 1 month ago
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Bump tests.sh |
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about 1 month ago
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Bug 1501: Refine convex == !complex: Use 'complex' term, have env-property toggle OutlineShape's isComplex() for visibility |
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about 1 month ago
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Bug 1501: Refine convex == !complex: Use 'complex' term, have env-property toggle OutlineShape's isComplex() for visibility |
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about 1 month ago
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VectorUtil.isConvex1(): Fix zero test and handle out-of-bounds |
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about 1 month ago
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VectorUtil.isConvex1(): Fix zero test and handle out-of-bounds |
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about 1 month ago
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VectorUtil: Generalize *seg2segIntersection* w/ epsilon and doCollinear |
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about 1 month ago
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VectorUtil: Generalize *seg2segIntersection* w/ epsilon and doCollinear |
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about 1 month ago
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VectorUtil: Remove double InCircleDThreshold = DoubleUtil.EPSILON |
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about 1 month ago
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VectorUtil: Remove double InCircleDThreshold = DoubleUtil.EPSILON |
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about 1 month ago
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DoubleUtil: Align Epsilon ops w/ FloatUtil |
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about 1 month ago
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DoubleUtil: Align Epsilon ops w/ FloatUtil |
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about 1 month ago
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FloatUtil Epsilon ops: Generalize all epsilon operations by allowing passing a zero epsilon value to reduce complexity in upper math layers |
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about 1 month ago
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FloatUtil Epsilon ops: Generalize all epsilon operations by allowing passing a zero epsilon value to reduce complexity in upper math layers |
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about 1 month ago
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Use FloatUtil.isZero(a) w/ build-in FloatUtil.EPSILON directly instead of passing FloatUtil.EPSILON to explicit isZero(a, epsilon) |
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about 1 month ago
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Use FloatUtil.isZero(a) w/ build-in FloatUtil.EPSILON directly instead of passing FloatUtil.EPSILON to explicit isZero(a, epsilon) |
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about 1 month ago
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