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High Activity
Commits
: Listings
Analyzed
about 15 hours
ago. based on code collected
1 day
ago.
Nov 11, 2025 — Nov 11, 2026
Showing page 1 of 304
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Date
Retire native resources without retaining stale buffer bindings (#3063)
Davis Rollman
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2 days ago
Fix multisample input sampling in ContrastAdjustment and CrossHatch (#3062)
Davis Rollman
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2 days ago
Let SDL select the EGL platform for its video driver (#3053)
Davis Rollman
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2 days ago
Use mesh-owned instance counts for validation and statistics (#3050)
Davis Rollman
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4 days ago
Print the text of OpenGL debug messages (#3049)
Davis Rollman
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4 days ago
Honor filter enable flags set before initialization (#3052)
Davis Rollman
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4 days ago
Read engine Git metadata from the engine checkout (#3048)
Davis Rollman
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4 days ago
Validate GLES GPU timing results (#3044)
Davis Rollman
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4 days ago
Complete queued tasks correctly when they return null (#3045)
Davis Rollman
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4 days ago
Fix ANGLE startup with graphics diagnostics enabled (#3042)
Davis Rollman
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6 days ago
Fix half-float values being corrupted during image conversion (#3041)
Davis Rollman
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7 days ago
Activate the destination texture unit before 2D subimage uploads (#3039)
Davis Rollman
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7 days ago
ci: bump androidx.fragment:fragment from 1.9.0 to 1.9.1 (#3034)
dependabot[bot]
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7 days ago
ci: bump gradle/actions from 6.3.0 to 6.4.0 (#3035)
dependabot[bot]
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7 days ago
ci: bump androidx-fragment-testing from 1.9.0 to 1.9.1 (#3036)
dependabot[bot]
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7 days ago
Run asset locator tests without external downloads (#3040)
Davis Rollman
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7 days ago
Preserve all glTF joint attachments (#3038)
Riccardo Balbo
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9 days ago
Migrate ogre test scenes to j3o and move jme3-testdata to its own repo (#3033)
Copilot
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12 days ago
feat: lwjglx-awt library update (lwjgl3) - v0.2.5 (#2980)
Night Rider
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12 days ago
Use native-bootstrap to find folder for safer natives extraction (#3012)
Riccardo Balbo
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12 days ago
Remove AWT dependencies from jme3-terrain and enable terrain examples on iOS (#2797)
Copilot
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13 days ago
Target Java 11 bytecode (#2750)
Davis Rollman
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13 days ago
Add JMH benchmark harness (#2778)
Davis Rollman
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13 days ago
BitmapFont: optimize text updates and reuse assembly buffers (#2982)
Mr Robot
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13 days ago
fix: patch for the main thread (awt | lwjgl3) (#2935)
Night Rider
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13 days ago
Initialize loaded scene transforms, lights and material overrides (#3002)
Mr Robot
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13 days ago
Fix glTF CUBICSPLINE animation sampling (#2818)
ittaigolde
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13 days ago
Keep global lights consistent when scene branches change (#2997)
Mr Robot
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13 days ago
Reset texture and framebuffer bindings immediately on invalidation (#2994)
Mr Robot
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13 days ago
Resolve MSAA in GLES3 contexts when GL_ARB_texture_multisample is not available (#3031)
Riccardo Balbo
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13 days ago
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