5
I Use This!
Inactive

Commits : Listings

Analyzed about 12 hours ago. based on code collected about 18 hours ago.
Apr 23, 2023 — Apr 23, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
planner interface added.
paul.illes
as skrionius
More... almost 13 years ago
tasks added to todo
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. MovementOperator dev, using previous direction of movement of EncounterUnit
paul.illes
as skrionius
More... almost 13 years ago
slick update to lates release
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. PlanExplorationExecutor dev, with MovementOperator tool addition
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. PlanExecutor iface added, exploration executor started
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. PlanPowerPool added: assigning/deassigning tasks to units, updating available units each turn. Working okay now.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. PowerPool init started
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. Plan importance ordering, absolute power levels helper methods for plan calculation.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system. Plan importance ordering, absolute power levels helper methods for plan calculation.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. Plan relative importance, unit relative power calculus added for use in PlanExecutionHelper
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. Default plans addition for instances.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. Fixing Friendly field for encounterInfo and lineup: consider if the initiator is playerFriendly or not.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. PlanExecutionHelper started.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. relation Neutralization now uses number-of-turn till neutralizations based on Behaviors of the description. TODO additions, info container updates.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. Removing randomness from Ecology / Encounter order accidentally injected by using unordered keySets of HashMaps - replacing with TreeMaps
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. HumanoidActDecesionHelper addition for Relation level tuning. Fixing damage calculation math/battle calculator logic.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. HumanoidActDecesionHelper started out. Logger fixes. TODO update, plans
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. historicalEvent Militaristic created for battles. history info related modifications.
paul.illes
as skrionius
More... almost 13 years ago
intelligence system dev in progress. Info container Positioning memories added
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battle impact dev
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battle impact dev
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battleCalculator result and impact calculation
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battleCalculator/relation level updates
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battleCalculator/relation level updates
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battleCalculator/encounterInfo updates
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. battleCalculator/encounterInfo updates, javadoc additions
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. BattleCalculator init, tasks commented. DescriptionBase level relation bias multiplicator added for later use.
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress. Fragment split/leave-town codes added. TODO plans added
paul.illes
as skrionius
More... about 13 years ago
intelligence system dev in progress.
paul.illes
as skrionius
More... about 13 years ago