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Commits : Listings

Analyzed about 21 hours ago. based on code collected about 21 hours ago.
Feb 24, 2025 — Feb 24, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Issue #37 Websocket support implemented using netty codecs and GSon.
aby
More... about 13 years ago
TransmissionProtocol is now an interface and uses the "enumeration extension" pattern.
aby
More... about 13 years ago
Fixed memory leak while handler clearing. Now the whole map is cleared.
aby
More... about 13 years ago
Issue #34 opcode is now named consistently across the application.
aby
More... about 13 years ago
Issue #35 Fix for providing correct namespace in the schemaLocation of spring configuration file.
aby
More... about 13 years ago
Issue #33 initialized serializers and de-serializers in codec chain
aby
More... about 13 years ago
Issue #32 Typo fix.
aby
More... about 13 years ago
Issue #2 Documentation fix for removing prepending I.
aby
More... about 13 years ago
Issue #2 removed prepending I from documentation.
aby
More... about 13 years ago
Fixed some Javadoc warnings.
aby
More... about 13 years ago
Issue #30 Fix for Charset ignored.
aby
More... about 13 years ago
Issue #30 Fix for Charset ignored in writing multi-strings.
aby
More... about 13 years ago
Issue #29 AS3 client changes done to fix login protocol changes
aby
More... about 13 years ago
Issue #29 ProtocolMultiplexer checkin and changes to pom netty dependency
aby
More... about 13 years ago
Issue #29 Allow for varied login protocols using a login multiplexer decoder in conjunction with the port unification example
aby
More... about 13 years ago
Issue #27 Fix for client side, few variable renaming.
aby
More... about 13 years ago
Issue #27 later versions of Netty throw NPE while string encoding and decoding.
aby
More... about 13 years ago
Updated binaries.
aby
More... about 13 years ago
Issue #27 Added charset related wrapper methods in NettyUtils class.
aby
More... about 13 years ago
Issue #26 on github. Added methods to GameRoom and PlayerSession to enable simpler communication between the 2.
aby
More... over 13 years ago
Github issue #23 Rolled back changes made to clear pipeline. The method to do it already existed. Now calling that method by default in the GameRoomSession class
aby
More... over 13 years ago
Added clear pipeline code before applying protocol.
aby
More... over 13 years ago
Issue 24 on Github - Fixed by removing class cast exception by putting in proper class check in DefaultSession class. connect method of game room will now also set the parent game room on the player session.
aby
More... over 13 years ago
Github Issue 23: Added null checks while clearing pipeline.
aby
More... over 13 years ago
Issue 23 on Github Fixed the bug in event dispatcher which was not removing handlers properly. https://github.com/menacher/java-game-server/issues/23
aby
More... over 13 years ago
Modified disconnectSession of GameRoom to also clear existing handlers on the player session
aby
More... over 13 years ago
Issue:21 Player object needs to be passed to game room while creating session
aby
More... over 13 years ago
Added clear method to event dispatcher. This will allow user to clear existing handlers with ease.
aby
More... over 13 years ago
Renamed method and invoking applyProtocl method by default in gameroomsession class.
aby
More... over 13 years ago
Protocol now has a new method which will check if the existing handlers need to be cleared or not on session connect.
aby
More... over 13 years ago