1
I Use This!
Inactive

Commits : Listings

Analyzed 1 day ago. based on code collected 2 days ago.
Mar 26, 2023 — Mar 26, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fix compilation for me More... over 9 years ago
Merge pull request #6 from Mailaender/patch-1 More... over 9 years ago
respect cflags More... over 9 years ago
Integrate sjuxax's patch More... over 13 years ago
Merge remote branch 'sjuxax/master' More... over 13 years ago
Added lua to dependencies. More... about 14 years ago
Updated README with Ubuntu instructions. More... about 14 years ago
Lock framerate ~60 FPS. This actually seems to do 120 FPS. More... about 14 years ago
Adjusted license in AUTHORS file. More... about 14 years ago
Added FPS capping. More... about 14 years ago
Added icon. More... about 14 years ago
Fixed bug in level-run, causing pacman to get stuck. More... about 14 years ago
Commands after an M command are now treated as implicit L commands in SVG paths. More... about 14 years ago
Fixed special buggy case when first object in QuadTree is very small. More... about 14 years ago
Fixed bug involving very small objects. More... about 14 years ago
Switched to WTFPL. More... about 14 years ago
JVGS now stores data in $HOME/.jvgs.xml, like it should. More... about 14 years ago
Update README. More... about 14 years ago
Video options are now persistent. More... about 14 years ago
Removed random item getting since it was rather confusing. More... about 14 years ago
Made video size configurable. More... about 14 years ago
Added command line argument parsing. More... about 14 years ago
Added zlib to CMakeLists. More... over 14 years ago
Fixed build with SDLmain on mac (credits to @javache). More... over 14 years ago
Added poem to intro level. More... over 14 years ago
Escape key leaves the game. More... over 14 years ago
Fullscreen by default. More... over 14 years ago
Clear level transition. More... over 14 years ago
Weapon delay indicated by sprite. More... over 14 years ago
Added first level after last level. More... over 14 years ago