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High Activity
Commits
: Listings
Analyzed
1 day
ago. based on code collected
2 days
ago.
Jul 17, 2025 — Jul 17, 2026
Showing page 1 of 334
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Docs: fixed link in FAQ index. (#9480)
rbrtc
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2 days ago
Backends: OpenGL3: fixed updating textures. (#9478, #9477, #9473, #8802)
Brenton Bostick
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3 days ago
Split ImGuiItemFlags_LiveEdit into ImGuiItemFlags_LiveEditText, ImGuiItemFlags_LiveEditScalar. Added Demo contents. (#9476, #701)
ocornut
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4 days ago
EndGroup: fixed reporting combined Edit when it happens at the same time as tabbing to next ActiveId. (#9476, #701)
ocornut
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4 days ago
Internals: rename NextItemData.ItemFlags -> ItemFlagsSet
ocornut
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4 days ago
Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture(). Amends. (#9473, #8802)
ocornut
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4 days ago
Backends: SDL2: restore SDL_StartTextInput()/SDL_StopTextInput() calls on Android (#7636, #9474)
Turtle Dove
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4 days ago
Backends: Android: clear mouse position on touch release. (#6627, #9474)
Turtle Dove
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4 days ago
Backends: OpenGL2/3: Backup and restore GL_UNPACK state in UpdateTexture() (#9473, #8802)
Turtle Dove
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4 days ago
CI: Android: Gradle 9.4.1 via setup-gradle action for AGP 9.2.0 (#8878) (#9467)
Turtle Dove
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4 days ago
Settings: fixed ConfigIniSettingsAutoDiscardMonths not calling Cleanup (#9460, #9471)
ocornut
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4 days ago
Backends: SDL_Renderer3: fixed changing scale mode not actually working on all platforms. (#7616, #9470, #9378)
ocornut
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4 days ago
Tables: validate ini settings column count. (#9472)
ShiroKSH
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6 days ago
Backends: SDL_Renderer3: fixed default sampler not being Linear. (#7616, #9470, #9378)
ShiroKSH
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6 days ago
InputText: reworked `io.ConfigInputTextEnterKeepActive` mode so that pressing Ctrl+Enter or Shift+Enter still allows to deactivate.
ocornut
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9 days ago
Settings: fixed issues caliing ClearWindowSettings() followed by LoadIniSettingsFromMemory().
ocornut
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9 days ago
(Breaking) Drag and Drop: commented out legacy name `ImGuiDragDropFlags_SourceAutoExpirePayload`. Use `ImGuiDragDropFlags_PayloadAutoExpire`.
ocornut
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11 days ago
CI: enable Metal4 examples. (#9466, #9451)
ocornut
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11 days ago
Examples: Apple + Metal4: add example (#9466, #9451)
Jonathan Hoffstadt
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11 days ago
Settings: added DiscardAll option to CleanupIniSettings() / ImGuiSettingsCleanupArgs. (#9460)
ocornut
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11 days ago
Settings: fixed Windows not honoring DiscardWhenMissingDate. (#9460)
ocornut
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11 days ago
Settings: added a type name filter to CleanupIniSettings() / ImGuiSettingsCleanupArgs. Amends. (#9460)
ocornut
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12 days ago
Settings: added a type name filter to CleanupIniSettings() / ImGuiSettingsCleanupArgs. (#9460)
ocornut
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12 days ago
Tables, Settings: make TableSettingsCreate() recycle existing unbound entry (might happen after a GC or anything clearing table->SettingsOffset. (#9460, #9108)
ocornut
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12 days ago
Settings: added explicit DiscardWhenMissingDate. (#9460, #9108)
ocornut
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12 days ago
ColorPicker: added option to fix Saturation/Value triangle in wheel picker. Amends. (#9337)
ocornut
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12 days ago
ColorPicker: added option to fix Saturation/Value triangle in wheel picker. Amends. (#9337)
ocornut
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12 days ago
(Breaking) ColorEdit: obsoleted SetColorEditOptions() function in favor of poking to io.ConfigColorEditFlags. (Amend 0e479b9, 9f7d808)
ocornut
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12 days ago
Backends: Metal4: added ImTextureID tex_id to residency set. (#9461, #9458, #9451)
Kian
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12 days ago
(Breaking) ColorEdit: obsoleted SetColorEditOptions() function in favor of poking to io.ColorEditFlags. (Amend 0e479b9)
ocornut
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13 days ago
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