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Analyzed about 9 hours ago. based on code collected 1 day ago.
Posted about 5 years ago by Estralis
Fellow Illarionites,We’re happy to release another update to the game content and maps. This update releases some bug fixes and minor improvements. For example, the texts you can submit as bulletins at the Hemp Necktie Inn or as a town announcement ... [More] may now be much longer than before. Also, we reworked the quality calculation in crafting. Dexterity now has a major influence on item quality. We also fixed the issue that level 100 items came with generally lower quality than lower level items. For more information, please refer to GitHub:https://github.com/Illarion-eV/Illarion-Content/milestone/5Have fun!Estralis [Less]
Posted about 5 years ago by Vilarion
On Thursday, April 23rd at 2 p.m. server time (12 p.m. UTC), all services (game, forum, website, ...) except Discord will be shut down for maintenance. This will likely take a few hours. I will keep you informed on Discord.
Posted about 5 years ago by Vilarion
On Monday, April 20th at noon server time, all services (game, forum, website, ...) except Discord will be shut down for maintenance. This will likely take a few hours. I will keep you informed on Discord.
Posted over 5 years ago by Merung
Dear Illarionites,Today's update is a small one. The calculation of repair prices has been simplified. The Elara priest NPC has been moved to the correct location. The quests of Maelyrra Umrielyth are now clearer. Glyph shards can be remove from amulets. Additional functions for gamemasters have been added. Have fun, Jupiter
Posted over 5 years ago by Estralis
Dear Illarionites,after quite some time, we are happy to announce the release of our latest update to Illarion. The most important changes and new features: A new devotion system Ingame bulletin board Map changes around the Hemp Necktie Inn For more ... [More] details and a complete list of changes, see the related milestone on Github.Also, we recently rolled out an update to the development client. If you would like to test these new features, select the development client in the options of the Illarion launcher.Changes: Adding turn-to-target movement handler Making alt-click to turn-to instead of walk-to for tile, item and avatar Make 'F' key attack nearest monster, 'Shift-F' to stop attacking In-game help for 'F' key In-game help for Alt+Click Added licence notice to newly added files Made alt+double-click use items and chars if in use-range Minor additions to in-built help Update client credits Fixed paths for installer bundle Fixed URL to Illarion Updated embedded java version Add license Added memory pools to reduce garbage collector pressure for better performance (special thanks to JuKu for these commits) Improved memory usage, removed memory leak Have fun, EstralisDiscuss this news entry! [Less]
Posted over 5 years ago by Estralis
Dear players,From now on, hand tools and static tools will show a brief description on their use. We hope this will make the start into the adventures of Illarion more smoothly for new players.Have fun Estralis
Posted almost 6 years ago by Estralis
Dear Illarion Community! The dev team has prepared this small poll to get your opinion about several topics that were discussed by players and the team recently. We will also ask some questions about you and your computer. As always, you are free to ... [More] answer only the questions you want. We will use the results of this poll to help us decide on our next development and ingame actions. Click here to start the poll!Thank you! Discuss this news entry! [Less]
Posted almost 6 years ago by Estralis
Fellow Illarionites,we have applied two patches to the local server and released a description how to use the local server.https://illarion.org/development/us_content_tutorial.phpHave fun testing!EstralisDiscuss this news entry.
Posted about 6 years ago by Estralis
Fellow Illarionites,Today, we release an update to the game that brings some changes especially to crafting. The most important points are: Crafting times of multiple products (e.g. arrows) are now calculated correctly. Glass blowing items are now ... [More] spread more evenly over the levels. Entrails are now more widely used in crafting recipes. Please find more information on Github: https://github.com/Illarion-eV/Illarion-Content/milestone/2But the most important thing about this update is: We are still constantly developing and improving Illarion. Many exciting changes are ahead. We want to get into an extended dialogue with you about the future direction of the game and hope you accompany us on this journey.Best regards, EstralisDiscuss this news entry. [Less]
Posted over 6 years ago by Estralis
Dear Illarionites,We made some modifications to the website. New start page New privacy policy New page "Concept" Removal of obsolete pages EstralisDiscuss this news entry.