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Analyzed about 21 hours ago. based on code collected 1 day ago.

Project Summary

Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.

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In a Nutshell, iainlobb's Gamepad...

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30 Day Summary

Mar 12 2024 — Apr 11 2024

12 Month Summary

Apr 11 2023 — Apr 11 2024

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