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Moderate Activity

Commits : Listings

Analyzed about 11 hours ago. based on code collected about 11 hours ago.
Aug 05, 2025 — Aug 05, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
version 13.1n More... 3 days ago
mimics and pushables now display hints for alternate keyboard and controller users; also the controller target color is now based on the UI color configured for the player More... 3 days ago
los:: adjacent thumpers and barrels no longer block visibility More... 3 days ago
fixed some issues with north/south poles More... 3 days ago
los:: display changed LOS immediately after the mode is switched More... 3 days ago
fixed the crash in some complex modes involving the line-of-sight mode More... 3 days ago
yendor:: fixed the PTM Minimal gold medal for Camelot More... 3 days ago
los:: fixed not recognizing los as separate mode in some cases More... 3 days ago
los:: report ice wolves as ignoring vision More... 3 days ago
fixed the name of 'neon_magic_vision' option More... 3 days ago
a CLI option to disable SteamDeck detection More... 3 days ago
renamed print*_log to hprint*, and used it in rogueviz/statistics.cpp to prevent compiler error More... 4 days ago
version 13.1m More... 4 days ago
los:: disabled playSeenSound if cannot currently see the enemy More... 4 days ago
update LOS on flashes and lightnings More... 4 days ago
los:: cultists and hexers no longer ranged-attack if not in sight More... 4 days ago
los:: improved help More... 4 days ago
los:: improved blocks_sight; orbs granting magic vision now drain with Orb of Time More... 4 days ago
los:: neon mode is now enabled for magic vision More... 4 days ago
los:: los mode disables achievements/separates scores More... 4 days ago
fixup More... 4 days ago
los:: recompute LOS after map changes if necessary More... 4 days ago
fixed Elemental Planes in some land structures More... 5 days ago
morph both poles More... 5 days ago
better layout in PTM/overview More... 5 days ago
fixed overview crash More... 5 days ago
yendor:: minimal mode in PTM More... 5 days ago
shmup:: don't waste all energy at once with flash+energy, also don't shoot at once More... 5 days ago
shmup:: safety crash should be fixed More... 5 days ago
fixed the open/close plate z levels so that z-fighting is less likely More... 5 days ago