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Analyzed 5 months ago. based on code collected 5 months ago.

Project Summary

A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)

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In a Nutshell, hexahedron...

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Languages

Java
94%
3 Other
6%

30 Day Summary

Sep 16 2025 — Oct 16 2025

12 Month Summary

Oct 16 2024 — Oct 16 2025

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