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Commits : Listings

Analyzed about 5 hours ago. based on code collected 1 day ago.
Mar 27, 2023 — Mar 27, 2024
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Add default values for TileAtlas tile width/height More... about 6 years ago
Remove ImageData; make Texture an abstract More... about 6 years ago
Various changes/fixes More... about 6 years ago
Add Vector2.clone method More... about 6 years ago
hxp_no_preloader and hxp_no_assets defines More... about 6 years ago
Removed _tile from Tilemap in favor of AtlasRegion.draw. More... about 6 years ago
Fix CodeClimate style errors. More... about 6 years ago
Changed tileWidth/Height should be nullable parameters in the Tilemap/TileAtlas constructors. More... about 6 years ago
Added TileAtlas's can now be loaded from any AtlasRegion. More... about 6 years ago
Added TileAtlas should be prepared if tileWidth/Height are passed in to the constructor. More... about 6 years ago
Moved tileMarginWidth/Height from Tilemap to TileAtlas. Added error checking to Tilemap constructor to ensure the tileset passed is valid. More... about 6 years ago
Replace HXP.rect usage in Tilemap with a class specific Rectangle to avoid potential conflicts. More... about 6 years ago
Fixed: Tilemaps were not preparing atlases when needed. More... about 6 years ago
Fixed: Tilemaps do not work when TileAtlas regions are not generated with prepare(). More... about 6 years ago
style cleanup More... about 6 years ago
Allow Entity to override its camera More... over 6 years ago
Make it easier to extend Tilemap More... over 6 years ago
Fix triangle recycle and bounds check bugs More... over 6 years ago
Fixing camera shake in asteroids example More... over 6 years ago
Moving allow statements More... over 6 years ago
Moving needsResize to HXP More... over 6 years ago
Moving shake to camera More... over 6 years ago
Removing Screen.fullScale* variables More... over 6 years ago
Removing unused screen variables More... over 6 years ago
Merge pull request #534 from MattTuttle/app-interface More... over 6 years ago
Docs apparently only build under neko More... over 6 years ago
Fixing Screen.color reset on scene change More... over 6 years ago
Fixing initialization issue More... over 6 years ago
Adding coverage back into travis More... over 6 years ago
Adding guards around lime/nme classes for documentation generation and coverage More... over 6 years ago