0
I Use This!
Inactive

Commits : Listings

Analyzed 7 days ago. based on code collected 7 days ago.
Mar 30, 2025 — Mar 30, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
readme alchemy More... about 14 years ago
updated readme on alchemy branch More... about 14 years ago
removed size reflection for component indices. standardized component indices are full integers for now... More... about 14 years ago
a_fam More... about 14 years ago
removed _dispose() method and use _free() method for IComponentDS. _free() only to be used by Game itself. More... about 14 years ago
Alchemy branch. Finalised metadata component reflection/injection scheme, including data-block byte-size. More... about 14 years ago
used cleaner overwrite getOrderedComponents() reflection method instead for lesser chance of typos. More... about 14 years ago
added dummy method signature for nodes to allow reflection of component indices order.. More... about 14 years ago
strict typing More... about 14 years ago
ds family node injection with alchemy More... about 14 years ago
alchemy ds wip More... about 14 years ago
wip alchemy More... about 14 years ago
wip alchemy hashds More... about 14 years ago
cleaned up wip hashds alchemy branch. More... about 14 years ago
tuple2 More... about 14 years ago
a bit of alchemy hashDS branch, for seriuos number crunching. More... about 14 years ago
Merge branch 'master' of github.com:Glidias/HashDS More... about 14 years ago
swc build available More... about 14 years ago
commited KeyPoll.hx in HashDS with polygonal/alchemy support. More... about 14 years ago
default framework hxml build without any extras. More... about 14 years ago
compile parameter flags should be working now in example. More... about 14 years ago
asteroids with debug build hxml. More... about 14 years ago
asteroids example in as3 More... about 14 years ago
example wip More... about 14 years ago
example wip More... about 14 years ago
Moved haxe files to hx folder to provide cleaner distinction between as3 vs haxe files . Changed Game component state refresh routine. More... about 14 years ago
familyMap.hx .next! Gah, I hate while loops. Grrr haxe!!. More... about 14 years ago
notifyAdded check More... about 14 years ago
instantiate entityList More... about 14 years ago
n More... about 14 years ago