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Commits : Listings

Analyzed about 16 hours ago. based on code collected about 16 hours ago.
Nov 09, 2024 — Nov 09, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
working climb logic (2d) More... over 11 years ago
change performance debug meters More... over 11 years ago
monster climbing algorithm 2D visualization More... over 11 years ago
fix item pickup check bug; fix door usable bug; add switch block function More... over 11 years ago
slightly improve shotgun accuracy; only pickup ammo and medkits if not already full More... over 11 years ago
add new level More... over 11 years ago
build 5 More... over 11 years ago
credits panel redesign More... over 11 years ago
ranged mob sound tweaks More... over 11 years ago
monster ranged attack charge up animation More... over 11 years ago
ranged monster movement pattern; rotate monster toward target upon death More... over 11 years ago
voxel editor flip vertically button More... over 11 years ago
fix door usable bug More... over 11 years ago
add ranged mob (eye) More... over 11 years ago
update readme More... over 11 years ago
alpha build 4 More... over 11 years ago
win screen More... over 11 years ago
onPlayerOpenDoor script event; script secrets found tracking More... over 11 years ago
remove unused code: DemoRecorder, TVStation, lightmap handling; assign TVScreen texture in map editor More... over 11 years ago
trigger change event on hitting enter key in input type=text More... over 11 years ago
monster initial rotation More... over 11 years ago
update readme More... over 11 years ago
alpha build 3 More... over 11 years ago
add cheats panel to menu More... over 11 years ago
integrate regions to improve AIManager performance More... over 11 years ago
region calculation More... over 11 years ago
better centroid function More... over 11 years ago
add jshint config file; fix some errors More... over 11 years ago
map graph visualization More... over 11 years ago
attempt to fix tween memory leak More... over 11 years ago