2
I Use This!
Inactive

Commits : Listings

Analyzed about 9 hours ago. based on code collected 1 day ago.
Sep 12, 2025 — Sep 12, 2026
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Merge pull request #147 from aaronfranke/file-formatting More... over 6 years ago
Add a newline to the end of some files More... over 6 years ago
More prominent "no active development" warning More... about 7 years ago
Merge pull request #119 from marcopompili/master More... over 9 years ago
Add build test for node 6 and 7 More... over 9 years ago
Merge pull request #1 from iProov/node-v7 More... over 9 years ago
Update package.json More... over 9 years ago
Bump NAN depdendency to support Node 0.12 through 7 More... over 9 years ago
Update changelog
aras-p
as Aras Pranckevicius
More... almost 10 years ago
Fix texelSize on Metal by taking relevant part of #128
aras-p
as Aras Pranckevicius
More... almost 10 years ago
Merge pull request #117 from code-disaster/print-texturesize-visitor More... almost 10 years ago
Merge pull request #136 from zeux/master More... almost 10 years ago
tests: Add a test for texelFetch with MSAA More... almost 10 years ago
Fix textureProj variants More... almost 10 years ago
tests: Update Metal output More... almost 10 years ago
Fix texelFetch output for MSAA samplers More... almost 10 years ago
Switch GLSL version to 150 (OpenGL 3.2) to support MSAA fetch More... almost 10 years ago
Merge pull request #111 from djreep81/master More... almost 10 years ago
Merge pull request #133 from LRFLEW/mac-fix More... almost 10 years ago
Fixed bad optimization (all code removed) when framebuffer fetch extension is used, but fragment shader does not actually read the incoming color value.
aras-p
as Aras Pranckevicius
More... almost 10 years ago
tests: update
aras-p
as Aras Pranckevicius
More... almost 10 years ago
Update README.md More... almost 10 years ago
Update Changelog.md More... about 10 years ago
Merge pull request #134 from p12tic/metal-fix-shadows More... about 10 years ago
[Metal] Fix shadow sampler compare_func parameter More... about 10 years ago
[Metal] Saturate sample_compare compare value like shadow2DEXT does More... about 10 years ago
Fix compiling glsl_optimizer_tests.cpp on mac More... about 10 years ago
Merge pull request #132 from marton-unity/metal-fixes More... about 10 years ago
[Metal] Propagate constant precision in array initializers, initialize temp/auto variables to 0 More... about 10 years ago
Update Changelog.md More... over 10 years ago