30
I Use This!
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Commits : Listings

Analyzed 12 months ago. based on code collected almost 5 years ago.
Aug 18, 2019 — Aug 18, 2020
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Garbage collect everything in libUSL except the roots. More... about 1 year ago
Use collectGarbage() which allows us to remove some destructors. More... about 1 year ago
Use unique_ptrs in Usl. More... about 1 year ago
YOGServer: Allow client version 27 More... about 1 year ago
Fix server-only build More... about 1 year ago
Map.cpp: Remove unused variables More... about 1 year ago
Fix using plain delete on a new[] array allocation. More... about 1 year ago
Fix USL memory leak. More... about 1 year ago
document reason for network version bump More... over 1 year ago
bump NET_PROTOCOL_VERSION More... over 1 year ago
Fix nicowar deadlock (#106) More... over 1 year ago
Fix comparison between signed and unsigned integers. More... almost 2 years ago
Try to fix sign problems. More... almost 2 years ago
Move compatibility macros to separate header. More... almost 2 years ago
Fix compile on Linux with SDL 2.0.8. More... almost 2 years ago
Fix wild pointer in GlobalContainer destructor. More... almost 2 years ago
Give an error when loading map header fails. More... almost 2 years ago
Fix array overrun when loading corrupted save game. More... almost 2 years ago
Fix patch 03_headers_order. More... about 2 years ago
Compile the sources in parallel with Visual Studio. More... about 2 years ago
Relax unit invariant on load, as it seems it can be on two tiles at once. More... about 2 years ago
Added mouse wheel support to game with SDL 2.0 More... about 2 years ago
Updated some old emails and URLs. More... about 2 years ago
Also show error message if game cannot be loaded but without an exception. More... about 2 years ago
Added healing of building on load, fixes issue #44. More... about 2 years ago
Added building overlapping integrity check. More... about 2 years ago
Fail rather than crash if game's integrity is compromised on load. More... about 2 years ago
Ignore vcpkg_installed which contains the dependency headers. More... about 2 years ago
Improved coverage of building integrity check. More... about 2 years ago
Fix "xtime: ambiguous symbol" errors w/ Visual Studio. More... about 2 years ago