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I Use This!
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Commits : Listings

Analyzed about 20 hours ago. based on code collected about 20 hours ago.
Oct 14, 2024 — Oct 14, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Fixed a build problem. More... almost 17 years ago
Autoconfiscated the project to allow for OpenGL ES autodetection. More... almost 17 years ago
Got VBOs working with golden pyramid. More... almost 17 years ago
Added VBO functions to Windows port. More... almost 17 years ago
(1) Added comments. (2) Replaced GL_QUADS with GL_TRIANGLE_STRIP for OpenGL ES 1.1 compatibility. (3) Merged vertexes and texture coordinates into a single interleaved array inpreparation for using VBOs. More... almost 17 years ago
Added new sources to Windows build. More... almost 17 years ago
Fixed Windows build. More... almost 17 years ago
Merge commit 'public-repo/master' More... almost 17 years ago
Experimented with the pyramid shape. More... almost 17 years ago
Introduced the shape "class". More... almost 17 years ago
Added some sketchy VBO stuff as a test. More... almost 17 years ago
Converted golden pyramid to use vertex arrays. More... almost 17 years ago
Refactored the icosahedron into a separate module. More... almost 17 years ago
Refactored celery stalks into a separate module. More... almost 17 years ago
Refactored snowballs into a separate module. More... almost 17 years ago
Refactored blood diamonds into a separate module. More... almost 17 years ago
Refactored golden pyramid into a separate module. More... almost 17 years ago
Refactored orange cheesecube into a separate module. More... almost 17 years ago
Refactored blue buckyball into a separate module. More... almost 17 years ago
Switched to a Windows project from a Console project. More... almost 17 years ago
Added NSI installer script for Windows. More... almost 17 years ago
Merged latest changes into Windows port. More... almost 17 years ago
Added local search paths for assets. More... almost 17 years ago
Factored text display functions into a separate source file to (a) make i18n simpler in the future and (2) take the first step to OpenGL ES porting. More... almost 17 years ago
FIxed data search path. More... almost 17 years ago
Added install path to find asset files. More... almost 17 years ago
Added Debian packaging. More... almost 17 years ago
Tweak for locating data files. More... almost 17 years ago
Added GPL licensing text. More... almost 17 years ago
Added windows/README.windows file More... almost 17 years ago