linux / x11-helper: Add libglvnd0 (libGLdispatch.so) and start using Ubuntu 20.04-based container for RBE. |
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3 days ago
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bazel: Add RBE rules using BuildBuddy. |
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3 days ago
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bazel: For GLICT system headers, add dependency on libgl-dev. |
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3 days ago
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bazel: Allow building with libsdl12's deb-derived system headers and libraries, incl. OpenGL. |
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3 days ago
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.bazelversion: Update to 6.5.0, latest which doesn't yet start demanding a move to bzlmod. |
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3 days ago
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bazel: Explicitly declare minimum and preferred version of Bazel to use when building. |
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3 days ago
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.github/workflows: Build GLICT on push. |
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4 months ago
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messagebox: Separator. Button caption, alignment, sizing and margins. |
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about 4 years ago
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bazel: Add .gitignore. |
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about 5 years ago
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bazel: Update rules for Bazel 0.21.0. |
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about 5 years ago
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bazel: Don't add .. to includes; have a dep rule add GLICT/ to sys headers instead. |
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over 5 years ago
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bazel: Replaced depending on .. with specifying a path in external. |
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over 5 years ago
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bazel: Latest rules_libsdl12 disable pulseaudio. |
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over 5 years ago
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bazel: Use newer rules_libsdl12. |
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over 5 years ago
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bazel: Build with OpenGL support. |
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about 6 years ago
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bazel: Update to new rules_libsdl12. |
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over 6 years ago
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memory_sdl: Bazel rules for building memory_sdl on Windows. |
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over 6 years ago
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memory_sdl: Add missing font.bmp. This is Verdana 11pt with outline, in a 32x32 grid. |
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over 6 years ago
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memory_sdl: Find font.bmp in bazel runfiles. On Windows, bazel runfiles are not copied, just enumerated in a MANIFEST; this code processes the manifest. |
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over 6 years ago
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memory_sdl: Use signed char for flipd; -1 indicates 'no value', and MSVC seems to use unsigned chars by default. |
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over 6 years ago
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memory_sdl: Add missing <time.h>, needed for msvc. |
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over 6 years ago
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glict: Fix building with MSVC by transitioning min() and max() to templates in <algorithm>. |
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over 6 years ago
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bazel: Support building under Windows. |
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over 6 years ago
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Add COPYING to the root of the project |
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over 6 years ago
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Use separate rules_libsdl12 repository for getting access to SDL. |
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over 6 years ago
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Try to fix sdldemo on Mac. |
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over 6 years ago
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Specify frameworks to link with on Mac. Eliminate spaces for SDLMain.h, too. Include function that is mistakenly used by SDL on Mac in DEBUG build. |
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over 6 years ago
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Only pass --follow-symlinks to patch on non-Darwin platforms. |
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over 6 years ago
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Bazel on Linux uses symlinks for sandboxing. patch(1) needs --follow-symlinks even if we specify an alternative output file. |
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almost 7 years ago
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Fixes for building SDL on Mac, in particular on 10.12+. |
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almost 7 years ago
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