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I Use This!
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Commits : Listings

Analyzed about 23 hours ago. based on code collected about 23 hours ago.
Jun 08, 2024 — Jun 08, 2025
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
simplify some code in the end_turn() function, should yield no functional change
anarcat
as Antoine Beaupré
More... almost 17 years ago
limit hours to 23 because 24h wraps the display to 00:00:00
anarcat
as Antoine Beaupré
More... almost 17 years ago
add quit handler and control-q shortcut make control-r be reset put the fisher delay alongside the fisher button don't throw an exception when reset is called before the game is started
anarcat
as Antoine Beaupré
More... almost 17 years ago
make chessclock executable
anarcat
as Antoine Beaupré
More... almost 17 years ago
Added tag v0.3 for changeset de495545d314
anarcat
as Antoine Beaupré
More... almost 17 years ago
version 0.3: all controls work
anarcat
as Antoine Beaupré
More... almost 17 years ago
fix clock changing: the cur_clock widget was not updated
anarcat
as Antoine Beaupré
More... almost 17 years ago
allow setting of the initial time
anarcat
as Antoine Beaupré
More... almost 17 years ago
comments
anarcat
as Antoine Beaupré
More... almost 17 years ago
remove last debugging code in game/clock engines
anarcat
as Antoine Beaupré
More... almost 17 years ago
fix display bug when changing turns related to the cur_clock refactoring
anarcat
as Antoine Beaupré
More... almost 17 years ago
add string representations of the engines to ease debugging
anarcat
as Antoine Beaupré
More... almost 17 years ago
add a current clock pointer to the UI engine to simplify some code
anarcat
as Antoine Beaupré
More... almost 17 years ago
more comments
anarcat
as Antoine Beaupré
More... almost 17 years ago
move functions around to improve readability, no functional change
anarcat
as Antoine Beaupré
More... almost 17 years ago
implement reset this involved factoring out the hilight procedures and the game setup from the UI
anarcat
as Antoine Beaupré
More... almost 17 years ago
move all key accelerators up
anarcat
as Antoine Beaupré
More... almost 17 years ago
drop the global keypress handler
anarcat
as Antoine Beaupré
More... almost 17 years ago
todos, document the "space" key shortcut in the end turn button
anarcat
as Antoine Beaupré
More... almost 17 years ago
factor out overdue timer calculations in a cached variable so that we don't have to calculate the timing twice
anarcat
as Antoine Beaupré
More... almost 17 years ago
factor out time computations in Clock to easily get the current timestamp
anarcat
as Antoine Beaupré
More... almost 17 years ago
put font back to 72 because with the minus it's too big
anarcat
as Antoine Beaupré
More... almost 17 years ago
more comments update the inactive clock after switching so that it gives away the right time all the time
anarcat
as Antoine Beaupré
More... almost 17 years ago
yay, version 0.2:
anarcat
as Antoine Beaupré
More... almost 17 years ago
add checkbox to switch which player is started
anarcat
as Antoine Beaupré
More... almost 17 years ago
make it clearer who is going to start by hilighting it
anarcat
as Antoine Beaupré
More... almost 17 years ago
even bigger digits: fits right in my 1024x768 display
anarcat
as Antoine Beaupré
More... almost 17 years ago
hide controls when game is started
anarcat
as Antoine Beaupré
More... almost 17 years ago
unbreak pause by adding a pause function to the game engine
anarcat
as Antoine Beaupré
More... almost 17 years ago
rip the game engine out of the UI class into a Game proper class
anarcat
as Antoine Beaupré
More... almost 17 years ago