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Analyzed over 1 year ago. based on code collected about 2 years ago.
Oct 21, 2022 — Oct 21, 2023
Commit Message Contributor Files Modified Lines Added Lines Removed Code Location Date
Removed Vector3::unitize, Vector2::unitize and Vector3::generateOrthonormalBasis More... almost 15 years ago
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fixed typo. More... almost 15 years ago
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Updated CameraControlWindow coding standards More... almost 15 years ago
Added implementation of normal mapping and parallax mapping to SurfaceSample but initially disabled. More... almost 15 years ago
Fixing tAny.cpp with new Any constructors More... almost 15 years ago
Reduced undesirable implicit Any casts More... almost 15 years ago
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Updated Any::verifyName() to check if the names are equal and removed case insensitivity. Added Any::verifyNameBeginsWith(). More... almost 15 years ago
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RayGridIterator More... almost 15 years ago
Fixed G3D to be able to allocate packed depth-stencil textures and removed RenderDevice::READ_NONE More... almost 15 years ago