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Commits
: Listings
Analyzed
over 1 year
ago. based on code collected
about 2 years
ago.
Oct 21, 2022 — Oct 21, 2023
Showing page 15 of 233
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Commit Message
Contributor
Files Modified
Lines Added
Lines Removed
Code Location
Date
camea shader bindings
wingsoffir
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over 6 years ago
Preserve style for Enum radio buttons
morgan3d
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over 6 years ago
Update intersectRays comment in OptiXTriTree
wingsoffir
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over 6 years ago
Allow R11G11B10F
morgan3d
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over 6 years ago
Reverted to SSE2 to work on older machines
morgan3d
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over 6 years ago
corrected compute shader dispatch in RenderDevice.cpp
wingsoffir
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over 6 years ago
Updated wave.lib to flip normal on a backface hit for twosided surfaces
wingsoffir
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over 6 years ago
Fixed incorrect twoSided flag in OptiXTriTree
wingsoffir
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over 6 years ago
Make time GApp variables protected for use in overrided oneFrame
jbspjut
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over 6 years ago
Made GApp::oneFrame() virtual
morgan3d
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over 6 years ago
Unsigned texture support
morgan3d
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over 6 years ago
[no comment]
morgan3d
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over 6 years ago
removed deprecated warning from Args::m_computeGroupSize...but it's still deprecated!
wingsoffir
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over 6 years ago
fixed infinite distance on miss in wave.lib, added args.computeGroupSize
wingsoffir
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over 6 years ago
Packed backface flag into hit distance
morgan3d
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over 6 years ago
Added ray hit distance
morgan3d
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over 6 years ago
Added option for unfiltered shadows
morgan3d
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over 6 years ago
Fixed FileDialog cancel path
morgan3d
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over 6 years ago
[no comment]
morgan3d
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over 6 years ago
Fixed linter warnings
corey_taylor
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over 6 years ago
fixed missing include and outdated texture2DLod functions in textureFilter.glsl
wingsoffir
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over 6 years ago
Made drawDebugShapes virtual
morgan3d
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over 6 years ago
Added G3D-base/chrono.h to hold G3D-specific aliases of std::chrono durations for fractional values.
corey_taylor
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over 6 years ago
Added _ENABLE_EXTENDED_ALIGNED_STORAGE define to platform.h to enable standards conforming behavior in align_storage used by shared_ptr.
corey_taylor
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over 6 years ago
[no comment]
morgan3d
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over 6 years ago
Removed G3D::GKey implicit char constructor to prevent signed/overflow bugs
morgan3d
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over 6 years ago
Documentation and code cleanup, added an assertion that chars are lowercase
morgan3d
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over 6 years ago
Removed explicit char constructor
morgan3d
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over 6 years ago
tuned superboost toe
morgan3d
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over 6 years ago
Fixed controller buttons key presses being corrupted due to GKey(char) constructor called instead of GKey(int).
corey_taylor
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over 6 years ago
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