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Inactive
Commits
: Listings
Analyzed
1 day
ago. based on code collected
1 day
ago.
Dec 03, 2024 — Dec 03, 2025
Showing page 24 of 28
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game: Rearrange and expand update_ai_and_more().
Jon Lund Steffensen
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about 13 years ago
viewport: Additions related to fighting knight.
Jon Lund Steffensen
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about 13 years ago
viewport: Enable audio clip playback for more types of working serfs.
Jon Lund Steffensen
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about 13 years ago
viewport: Only draw waves when landscape layer is active.
Jon Lund Steffensen
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about 13 years ago
Fix #24: Properly mask waves sprite.
Jon Lund Steffensen
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about 13 years ago
Fix #33: Let resource routing use water paths.
Jon Lund Steffensen
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about 13 years ago
Fix #30: Remove roads/buildings/flags on surrendered land.
Jon Lund Steffensen
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about 13 years ago
Fix: Initialize minimap settings when player is initialized.
Jon Lund Steffensen
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about 13 years ago
Fix: Set pointer position at beginning of drag to prevent bias in the drag.
Jon Lund Steffensen
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about 13 years ago
minimap: Implement as separate GUI component.
Jon Lund Steffensen
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about 13 years ago
Regression: Fix macros checking for water.
Jon Lund Steffensen
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about 13 years ago
map: Extend map_set_object() to also set flag/building index if appropriate.
Jon Lund Steffensen
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about 13 years ago
main: Improve loading of data file.
Jon Lund Steffensen
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about 13 years ago
audio: Improve performance and add error checks.
Jon Lund Steffensen
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about 13 years ago
Small cosmetic fixes.
Jon Lund Steffensen
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about 13 years ago
Fix: Bugs in road removal (fixes #14).
Jon Lund Steffensen
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about 13 years ago
Fix: Unintended abort when flag is built on existing road.
Jon Lund Steffensen
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about 13 years ago
Fix #21: Bug in MAKING TOOL state always resulted in shovels.
Jon Lund Steffensen
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about 13 years ago
Improve update of land ownership.
Jon Lund Steffensen
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about 13 years ago
Fix: bug in popup causes undefined actions to be generated in certain boxes.
Jon Lund Steffensen
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about 13 years ago
Update README, TODO and ChangeLog. Fix: Add distribution of some headers for Makefile dist targets.
Jon Lund Steffensen
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about 13 years ago
Fix: Bugs in resource transport (fixes #17, #22).
Jon Lund Steffensen
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about 13 years ago
Fix #18: Implement demolishion of flag and connect with UI.
Jon Lund Steffensen
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about 13 years ago
Implement serf states related to fight and add drawing of fight in viewport.
Jon Lund Steffensen
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about 13 years ago
map: Fix names of macros checking for water and occupied position.
Jon Lund Steffensen
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about 13 years ago
Fix: after logging unprocessed serf state, set to NULL state to avoid log flooding.
Jon Lund Steffensen
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about 13 years ago
serf: Handle KNIGHT LEAVE FOR WALK TO FIGHT and KNIGHT FREE WALKING. (fixes #16)
Jon Lund Steffensen
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about 13 years ago
Fixed: some warnings
Wicked_Digger
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about 13 years ago
Fix: available_knights_at_pos() should increment return value on success. Fix: Reset counters and return correct value in player_knights_available_for_attack().
Jon Lund Steffensen
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about 13 years ago
player: Implement player_start_attack().
Jon Lund Steffensen
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about 13 years ago
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